Столбцы
Исполнение | У/С/П | Фарм | Боевые | Объекты | Длительность | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Герой | Матчи | Побед | УР/Зол | Ранг | Обр-Ранг | Убийства | Смерти | Помощь | З/М | О/М | Добито к 10:00 | Доб/мин | Леч/мин | УГ/мин | ПУГ/мин | Оглушение | УС/мин | Время | |
Earth Spirit | 8 | 37.50% | 0.902 | 83.3 | 95.8 | 3.50 | 6.75 | 13.5 | 250.5 | 344.8 | 1.38 | 0.885 | 0.000 | 226.0 | 354.7 | 40.3 | 0.842 | 40:42 | |
Batrider | 6 | 66.67% | 0.807 | 95.8 | 50.0 | 2.17 | 6.67 | 10.7 | 272.7 | 340.2 | 20.3 | 2.60 | 0.000 | 220.1 | 326.9 | 15.6 | 0.719 | 34:34 | |
Earthshaker | 4 | 75.00% | 0.945 | 87.5 | 33.3 | 2.75 | 5.25 | 12.5 | 257.8 | 346.0 | 5.50 | 1.84 | 0.000 | 243.5 | 286.8 | 58.3 | 1.20 | 38:16 | |
Tusk | 4 | 50.00% | 0.670 | 79.2 | 75.0 | 2.25 | 6.50 | 15.0 | 279.0 | 422.3 | 7.75 | 2.86 | 0.000 | 187.0 | 357.8 | 21.7 | 2.97 | 41:49 | |
Ancient Apparition | 4 | 0.00% | 0.912 | 8.33 | 100.0 | 3.75 | 6.75 | 9.50 | 204.3 | 209.8 | 7.00 | 0.626 | 0.000 | 186.4 | 270.9 | 9.70 | 1.36 | 39:08 | |
Bane | 3 | 100.00% | 0.720 | 100.0 | 29.2 | 2.00 | 4.00 | 13.0 | 222.3 | 290.7 | 7.00 | 0.724 | 0.000 | 160.0 | 226.4 | 72.0 | 6.34 | 42:49 | |
Jakiro | 3 | 33.33% | 0.764 | 41.7 | 83.3 | 2.67 | 10.00 | 12.7 | 256.3 | 325.3 | 4.67 | 1.84 | 0.000 | 195.9 | 413.0 | 34.7 | 20.3 | 43:15 | |
Night Stalker | 3 | 33.33% | 0.794 | 41.7 | 83.3 | 2.00 | 6.33 | 16.3 | 254.7 | 381.3 | 6.67 | 1.27 | 0.000 | 202.2 | 419.2 | 2.48 | 2.11 | 38:28 | |
Nyx Assassin | 2 | 100.00% | 0.863 | 91.7 | 8.33 | 0.500 | 3.00 | 13.5 | 272.0 | 384.5 | 3.50 | 1.23 | 0.000 | 234.8 | 182.4 | 53.9 | 9.59 | 26:55 | |
Lich | 2 | 50.00% | 1.16 | 54.2 | 45.8 | 2.00 | 4.50 | 10.5 | 229.0 | 346.5 | 2.50 | 1.23 | 0.000 | 265.3 | 249.0 | 0.000 | 3.19 | 26:55 | |
Witch Doctor | 2 | 50.00% | 0.674 | 54.2 | 45.8 | 3.50 | 4.50 | 12.0 | 239.5 | 283.0 | 6.50 | 1.03 | 69.7 | 161.4 | 232.3 | 44.2 | 3.22 | 39:58 | |
Oracle | 2 | 50.00% | 0.683 | 54.2 | 45.8 | 3.50 | 6.50 | 13.0 | 217.5 | 298.5 | 6.50 | 0.563 | 171.9 | 148.5 | 218.7 | 16.3 | 5.88 | 41:46 | |
Phoenix | 2 | 0.00% | 0.932 | 20.8 | 91.7 | 3.50 | 7.50 | 18.5 | 372.0 | 479.0 | 19.0 | 2.18 | 58.6 | 346.7 | 280.6 | 6.77 | 2.02 | 46:28 | |
Clockwerk | 2 | 0.00% | 1.41 | 12.5 | 91.7 | 3.00 | 9.50 | 10.5 | 225.5 | 288.0 | 3.50 | 1.17 | 0.000 | 316.9 | 422.0 | 38.7 | 0.000 | 49:23 | |
Vengeful Spirit | 1 | 100.00% | 0.793 | 75.0 | 4.17 | 1.000 | 9.00 | 14.0 | 182.0 | 238.0 | 5.00 | 0.202 | 0.000 | 144.3 | 324.8 | 24.6 | 2.60 | 34:34 | |
Naga Siren | 1 | 100.00% | 0.308 | 75.0 | 25.0 | 2.00 | 1.000 | 17.0 | 298.0 | 323.0 | 11.0 | 1.58 | 0.000 | 91.9 | 174.6 | 55.4 | 27.5 | 29:10 | |
Skywrath Mage | 1 | 100.00% | 1.19 | 75.0 | 25.0 | 12.0 | 1.000 | 10.00 | 330.0 | 325.0 | 6.00 | 0.376 | 0.000 | 391.1 | 114.5 | 4.28 | 19.9 | 31:53 | |
Kunkka | 1 | 100.00% | 0.449 | 75.0 | 25.0 | 0.000 | 5.00 | 15.0 | 230.0 | 315.0 | 3.00 | 0.896 | 0.000 | 103.2 | 373.6 | 23.2 | 0.781 | 34:34 | |
Winter Wyvern | 1 | 100.00% | 0.428 | 75.0 | 25.0 | 3.00 | 0.000 | 17.0 | 349.0 | 457.0 | 2.00 | 1.88 | 0.000 | 149.2 | 100.1 | 24.1 | 7.55 | 39:52 | |
Monkey King | 1 | 0.00% | 1.05 | 16.7 | 70.8 | 5.00 | 10.00 | 14.0 | 373.0 | 460.0 | 4.00 | 3.94 | 0.000 | 391.5 | 405.3 | 19.1 | 18.1 | 53:04 | |
Sand King | 1 | 0.00% | 0.588 | 33.3 | 70.8 | 1.000 | 14.0 | 4.00 | 254.0 | 265.0 | 9.00 | 1.81 | 0.000 | 149.3 | 434.5 | 41.5 | 0.000 | 39:52 | |
Visage | 1 | 0.00% | 0.813 | 33.3 | 70.8 | 2.00 | 6.00 | 12.0 | 291.0 | 276.0 | 13.0 | 2.15 | 0.000 | 236.7 | 288.2 | 13.2 | 10.7 | 42:21 | |
Warlock | 1 | 0.00% | 0.586 | 33.3 | 70.8 | 2.00 | 3.00 | 9.00 | 211.0 | 312.0 | 9.00 | 1.25 | 85.2 | 123.6 | 176.7 | 10.1 | 0.000 | 47:13 | |
Shadow Shaman | 1 | 0.00% | 0.837 | 4.17 | 70.8 | 4.00 | 4.00 | 5.00 | 273.0 | 275.0 | 15.0 | 2.50 | 0.000 | 228.4 | 307.8 | 30.7 | 94.1 | 21:58 |
Этот раздел содержит статистику героев на разных позициях. Позиции (основа или поддержка) определяются на основе исполнения игроков и их линии. Герои поддержки на любых линиях (включая роумеров) определяются как единая роль. Линии и позиции могут быть определены не точно.