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FISSURE Universe Episode 4 Closed Qualifiers

Closed qualifiers to a major European online league hosted by FISSURE

Average couriers killed per game by Radiant: 1.9907

league_banner
Phoenix ...
Total ...
Abaddon ...
Alchemist ...
Ancient Apparition ...
Anti-Mage
Arc Warden
Axe ...
Bane
Batrider ...
Beastmaster ...
Bloodseeker ...
Bounty Hunter ...
Brewmaster ...
Bristleback ...
Broodmother ...
Centaur Warrunner
Chaos Knight
Chen ...
Clinkz ...
Clockwerk ...
Crystal Maiden ...
Dark Seer ...
Dark Willow ...
Dawnbreaker ...
Dazzle ...
Death Prophet
Disruptor ...
Doom ...
Dragon Knight ...
Drow Ranger ...
Earth Spirit ...
Earthshaker ...
Elder Titan ...
Ember Spirit ...
Enchantress ...
Enigma ...
Faceless Void ...
Grimstroke ...
Gyrocopter ...
Hoodwink ...
Huskar ...
Invoker ...
Io ...
Jakiro ...
Juggernaut
Keeper of the Light ...
Kunkka
Legion Commander ...
Leshrac ...
Lich ...
Lifestealer ...
Lina ...
Lion ...
Lone Druid ...
Luna
Lycan ...
Magnus ...
Marci ...
Mars ...
Medusa ...
Meepo
Mirana ...
Monkey King ...
Morphling ...
Muerta ...
Naga Siren ...
Nature's Prophet ...
Necrophos
Night Stalker ...
Nyx Assassin ...
Ogre Magi ...
Omniknight
Oracle ...
Outworld Destroyer
Pangolier ...
Phantom Assassin ...
Phantom Lancer ...
Phoenix ...
Primal Beast ...
Puck ...
Pudge ...
Pugna ...
Queen of Pain ...
Razor ...
Riki ...
Rubick ...
Sand King ...
Shadow Demon ...
Shadow Fiend
Shadow Shaman ...
Silencer ...
Skywrath Mage
Slardar ...
Slark ...
Snapfire ...
Sniper ...
Spectre ...
Spirit Breaker ...
Storm Spirit ...
Sven
Techies ...
Templar Assassin ...
Terrorblade ...
Tidehunter ...
Timbersaw ...
Tinker
Tiny ...
Treant Protector
Troll Warlord
Tusk ...
Underlord ...
Undying ...
Ursa ...
Vengeful Spirit ...
Venomancer ...
Viper ...
Visage
Void Spirit
Warlock ...
Weaver ...
Windranger
Winter Wyvern
Witch Doctor
Wraith King ...
Zeus ...
HeroMatchesPickrateWinrateLane win ratePositionRatioWinrate
phoenixPhoenix2927.10%58.62%-26.90%50.00%
Explain this to me
This section contains stats for starting items and consumables. Starting items are recorded based on inventory snapshot at 0:00. Lane winrate represents how often the hero won the lane at the end of the laning stage (10 minutes). Multiple instances of the same item are labeled.
Item
Matches
Pickup rate
Winrate
Lane win rate
gauntlets Gauntlets of Strength2100.00%50.00%50.00%
gauntlets Gauntlets of Strength #22100.00%50.00%50.00%
circlet Circlet2100.00%50.00%50.00%
circlet Circlet #22100.00%50.00%50.00%
ward_observer Observer Ward2100.00%50.00%50.00%