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Explain this to me
This section contains top 75% of most purchased items with negative gradient (sensitive to time of purchase) for selected hero. Q1 is early-average timing, Critical is the calculated time of purchase after which the item goes below 50% winrate. Window is difference between early and critical timings.
Winrate shifts | Timings | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
Item | Pickups | Pickup rate | Winrate | Early | Gradient (%/min) | Q1 | Median | Critical | Window | |
![]() | Blink Dagger | 11 | 91.67% | 72.73% | +27.27% | -6.72% | 15:33 | 17:23 | 19:16 | 03:43 |
![]() | Diffusal Blade | 6 | 50.00% | 83.33% | +16.67% | -50.00% | 11:37 | 12:13 | 12:07 | 00:30 |
![]() | Void Stone | 5 | 41.67% | 80.00% | +20.00% | -15.31% | 08:45 | 10:54 | 10:22 | 01:37 |