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Explain this to me
This section contains top 75% of most purchased items with negative gradient (sensitive to time of purchase) for selected hero. Q1 is early-average timing, Critical is the calculated time of purchase after which the item goes below 50% winrate. Window is difference between early and critical timings.
Winrate shifts | Timings | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
Item | Pickups | Pickup rate | Winrate | Early | Gradient (%/min) | Q1 | Median | Critical | Window | |
![]() | Magic Stick | 3 | 100.00% | 33.33% | +16.67% | -50.00% | -01:29 | -01:29 | -01:08 | 00:20 |
![]() | Magic Wand | 3 | 100.00% | 33.33% | +66.67% | -52.86% | 02:57 | 04:38 | 04:12 | 01:15 |