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Explain this to me
This section contains top 75% of most purchased items with negative gradient (sensitive to time of purchase) for selected hero. Q1 is early-average timing, Critical is the calculated time of purchase after which the item goes below 50% winrate. Window is difference between early and critical timings.
Winrate shifts | Timings | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
Item | Pickups | Pickup rate | Winrate | Early | Gradient (%/min) | Q1 | Median | Critical | Window | |
![]() | Fluffy Hat | 9 | 81.82% | 44.44% | +22.23% | -11.56% | 08:35 | 10:08 | 11:12 | 02:37 |