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Explain this to me
This section contains top 75% of most purchased items with negative gradient (sensitive to time of purchase) for selected hero. Q1 is early-average timing, Critical is the calculated time of purchase after which the item goes below 50% winrate. Window is difference between early and critical timings.
Winrate shifts | Timings | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
Item | Pickups | Pickup rate | Winrate | Early | Gradient (%/min) | Q1 | Median | Critical | Window | |
![]() | Fluffy Hat | 5 | 100.00% | 20.00% | +30.00% | -10.31% | 09:50 | 11:47 | 12:44 | 02:54 |
![]() | Glimmer Cape | 3 | 60.00% | 33.33% | +66.67% | -34.29% | 23:35 | 24:11 | 25:55 | 02:19 |