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Explain this to me
This section contains top 75% of most purchased items with negative gradient (sensitive to time of purchase) for selected hero. Q1 is early-average timing, Critical is the calculated time of purchase after which the item goes below 50% winrate. Window is difference between early and critical timings.
Winrate shifts | Timings | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
Item | Pickups | Pickup rate | Winrate | Early | Gradient (%/min) | Q1 | Median | Critical | Window | |
![]() | Chainmail | 5 | 100.00% | 60.00% | +40.00% | -4.85% | 08:23 | 11:04 | 16:37 | 08:14 |
![]() | Magic Stick | 5 | 100.00% | 60.00% | +40.00% | -19.11% | -01:28 | 01:43 | 00:37 | 02:05 |
![]() | Mekansm | 5 | 100.00% | 60.00% | +40.00% | -6.56% | 13:25 | 17:05 | 19:30 | 06:05 |
![]() | Headdress | 5 | 100.00% | 60.00% | +40.00% | -3.75% | 04:19 | 09:04 | 14:59 | 10:40 |