Столбцы
Исполнение | У/С/П | Фарм | Боевые | Объекты | Длительность | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Герой | Матчи | Побед | УР/Зол | Ранг | Обр-Ранг | Убийства | Смерти | Помощь | З/М | О/М | Добито к 10:00 | Доб/мин | Леч/мин | УГ/мин | ПУГ/мин | Оглушение | УС/мин | Время | |
Sniper | 3 | 66.67% | 1.26 | 95.8 | 45.8 | 7.33 | 5.00 | 10.00 | 524.7 | 506.0 | 51.3 | 7.37 | 0.000 | 660.9 | 262.5 | 0.036 | 103.2 | 30:18 | |
Death Prophet | 3 | 0.00% | 1.07 | 45.8 | 100.0 | 4.67 | 8.67 | 6.00 | 413.0 | 502.7 | 49.0 | 6.06 | 0.000 | 440.3 | 653.7 | 5.70 | 30.9 | 37:52 | |
Invoker | 2 | 100.00% | 0.686 | 100.0 | 8.33 | 9.00 | 6.00 | 7.50 | 614.0 | 625.0 | 58.0 | 7.85 | 0.000 | 421.5 | 443.9 | 38.0 | 115.1 | 36:09 | |
Viper | 2 | 50.00% | 0.904 | 54.2 | 54.2 | 8.50 | 3.50 | 7.00 | 576.0 | 572.5 | 68.0 | 6.78 | 0.000 | 520.6 | 376.8 | 0.883 | 154.1 | 24:37 | |
Templar Assassin | 2 | 50.00% | 0.768 | 54.2 | 54.2 | 7.00 | 5.50 | 7.00 | 603.5 | 718.0 | 72.0 | 9.02 | 0.000 | 463.6 | 385.3 | 0.000 | 76.4 | 30:19 | |
Lina | 1 | 100.00% | 0.985 | 91.7 | 41.7 | 7.00 | 3.00 | 9.00 | 610.0 | 735.0 | 58.0 | 9.01 | 0.000 | 600.6 | 264.9 | 45.6 | 154.4 | 32:43 | |
Bloodseeker | 1 | 100.00% | 0.806 | 91.7 | 41.7 | 14.0 | 4.00 | 6.00 | 659.0 | 717.0 | 58.0 | 8.79 | 23.7 | 530.8 | 354.4 | 0.000 | 96.8 | 31:04 | |
Weaver | 1 | 100.00% | 1.21 | 91.7 | 41.7 | 5.00 | 2.00 | 14.0 | 434.0 | 490.0 | 38.0 | 3.96 | 0.000 | 526.7 | 412.6 | 0.000 | 135.2 | 29:49 | |
Outworld Destroyer | 1 | 100.00% | 0.769 | 91.7 | 41.7 | 4.00 | 3.00 | 4.00 | 528.0 | 622.0 | 49.0 | 6.58 | 0.000 | 405.9 | 289.6 | 78.6 | 52.1 | 26:26 | |
Tinker | 1 | 100.00% | 1.87 | 91.7 | 41.7 | 13.0 | 2.00 | 20.0 | 576.0 | 607.0 | 65.0 | 7.37 | 0.000 | 1,077.3 | 283.0 | 0.000 | 2.80 | 32:32 | |
Dragon Knight | 1 | 100.00% | 1.15 | 91.7 | 41.7 | 10.00 | 1.000 | 11.0 | 541.0 | 605.0 | 43.0 | 5.85 | 0.000 | 624.3 | 297.3 | 45.6 | 156.8 | 24:58 | |
Terrorblade | 1 | 100.00% | 1.16 | 91.7 | 41.7 | 13.0 | 1.000 | 12.0 | 768.0 | 634.0 | 93.0 | 10.6 | 0.000 | 887.9 | 342.1 | 0.000 | 407.8 | 32:46 | |
Razor | 1 | 100.00% | 0.887 | 91.7 | 4.17 | 5.00 | 4.00 | 10.00 | 525.0 | 519.0 | 54.0 | 6.49 | 0.000 | 465.6 | 347.0 | 3.27 | 57.0 | 31:52 | |
Windranger | 1 | 100.00% | 1.06 | 91.7 | 41.7 | 7.00 | 0.000 | 4.00 | 502.0 | 523.0 | 77.0 | 6.02 | 0.000 | 532.8 | 138.3 | 35.5 | 161.0 | 21:45 | |
Monkey King | 1 | 0.00% | 0.782 | 41.7 | 95.8 | 3.00 | 9.00 | 3.00 | 390.0 | 410.0 | 69.0 | 5.93 | 0.000 | 304.9 | 588.0 | 19.3 | 6.97 | 24:58 | |
Phantom Lancer | 1 | 0.00% | 1.07 | 41.7 | 95.8 | 4.00 | 5.00 | 3.00 | 407.0 | 458.0 | 62.0 | 6.29 | 0.000 | 435.3 | 622.6 | 0.000 | 1.62 | 32:46 | |
Shadow Fiend | 1 | 0.00% | 1.13 | 41.7 | 95.8 | 7.00 | 4.00 | 8.00 | 450.0 | 499.0 | 45.0 | 6.65 | 0.000 | 506.4 | 335.7 | 0.000 | 24.0 | 31:52 | |
Chaos Knight | 1 | 0.00% | 0.798 | 41.7 | 95.8 | 9.00 | 6.00 | 7.00 | 577.0 | 616.0 | 76.0 | 8.13 | 0.000 | 460.4 | 696.5 | 30.4 | 79.0 | 34:12 | |
Magnus | 1 | 0.00% | 0.357 | 41.7 | 95.8 | 3.00 | 2.00 | 2.00 | 412.0 | 457.0 | 84.0 | 7.49 | 0.000 | 147.2 | 347.5 | 8.36 | 4.51 | 21:45 | |
Necrophos | 1 | 0.00% | 1.82 | 41.7 | 95.8 | 3.00 | 4.00 | 5.00 | 423.0 | 465.0 | 74.0 | 6.80 | 44.8 | 771.4 | 558.8 | 11.0 | 33.9 | 29:49 | |
Techies | 1 | 0.00% | 1.28 | 41.7 | 95.8 | 6.00 | 5.00 | 5.00 | 327.0 | 328.0 | 6.00 | 2.96 | 0.000 | 418.5 | 259.0 | 5.02 | 0.000 | 23:56 | |
Ember Spirit | 1 | 0.00% | 0.808 | 41.7 | 95.8 | 5.00 | 4.00 | 1.000 | 465.0 | 423.0 | 44.0 | 6.13 | 0.000 | 375.5 | 289.0 | 44.0 | 36.5 | 25:16 | |
Queen of Pain | 1 | 0.00% | 0.446 | 41.7 | 95.8 | 2.00 | 5.00 | 1.000 | 420.0 | 481.0 | 45.0 | 6.32 | 0.000 | 187.4 | 411.6 | 0.000 | 24.3 | 25:28 | |
Tiny | 1 | 0.00% | 0.935 | 41.7 | 95.8 | 12.0 | 7.00 | 7.00 | 538.0 | 548.0 | 70.0 | 6.95 | 0.000 | 502.9 | 641.6 | 45.2 | 73.5 | 34:23 |
Этот раздел содержит статистику героев на разных позициях. Позиции (основа или поддержка) определяются на основе исполнения игроков и их линии. Герои поддержки на любых линиях (включая роумеров) определяются как единая роль. Линии и позиции могут быть определены не точно.