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Explain this to me
This section contains top 75% of most purchased items with negative gradient (sensitive to time of purchase) for selected hero. Q1 is early-average timing, Critical is the calculated time of purchase after which the item goes below 50% winrate. Window is difference between early and critical timings.
Winrate shifts | Timings | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
Item | Pickups | Pickup rate | Winrate | Early | Gradient (%/min) | Q1 | Median | Critical | Window | |
![]() | Magic Wand | 17 | 80.95% | 58.82% | +1.18% | -4.36% | 04:29 | 07:08 | 05:08 | 00:39 |
![]() | Wind Lace | 10 | 47.62% | 80.00% | 0.00% | -1.53% | -01:29 | -01:11 | 13:27 | 14:56 |
![]() | Void Stone | 7 | 33.33% | 71.43% | +28.57% | -8.65% | 22:32 | 26:02 | 27:29 | 04:57 |
![]() | Drum of Endurance | 7 | 33.33% | 71.43% | +28.57% | -68.57% | 14:50 | 15:34 | 15:27 | 00:37 |
![]() | Mask of Madness | 5 | 23.81% | 20.00% | +30.00% | -50.00% | 10:10 | 10:11 | 10:01 | -00:08 |
![]() | Blight Stone | 5 | 23.81% | 80.00% | +20.00% | -26.09% | 04:01 | 04:37 | 05:39 | 01:38 |