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Dota 2 Champions League Season 4

Online league hosted by Epic Esports Events

Average creeps kills per game by Radiant: 966.2941

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Summary | Grid | Profiles ☰ | Cards
Team's players on this position: CREEP.Crystallis (29 Matches), CREEP.ATF (1 Matches)
Columns
PerformanceK/D/AFarmCombatObjectivesDurationMisc
HeroMatchesWinrateDMG/GoldRankRev-RankKillsDeathsAssistsGPMXPMLH at 10LH/minHeal/minHD/minTaken HD/minStunsTD/minTimeList of matches
svenSven850.00%1.0285.7100.07.133.638.00672.6705.477.411.00.000688.8558.438.0251.736:51Matches
monkey_kingMonkey King580.00%0.91792.964.37.403.609.80566.4692.055.67.650.000519.3445.625.7127.032:55Matches
phantom_assassinPhantom Assassin3100.00%0.894100.057.19.002.3312.0716.3804.048.010.90.000640.7346.011.1194.441:13Matches
gyrocopterGyrocopter250.00%1.1628.685.711.55.509.50685.5647.566.59.090.000795.8632.838.5182.938:43Matches
bloodseekerBloodseeker250.00%1.0928.685.711.54.006.50655.0789.558.08.970.000711.6649.35.94138.538:50Matches
antimageAnti-Mage250.00%0.71828.685.77.001.506.00647.0776.051.510.80.000464.5411.32.04112.031:47Matches
tinyTiny1100.00%0.97678.650.06.002.005.00623.0663.068.08.910.000607.8685.824.6666.833:53Matches
razorRazor1100.00%0.99978.650.010.001.00012.0588.0696.061.08.569.13587.2463.10.00084.043:49Matches
lunaLuna1100.00%1.4378.650.013.05.0017.0720.0663.048.010.10.0001,027.21,001.269.7348.247:25Matches
tidehunterTidehunter1100.00%0.79778.650.07.003.009.00584.0657.070.07.050.000465.6485.131.8331.527:30Matches
ursaUrsa1100.00%1.5478.650.017.02.0013.0713.0840.055.09.120.0001,096.1520.619.2262.833:52Matches
weaverWeaver1100.00%0.99678.650.012.03.007.00664.0731.055.08.870.000661.1377.10.000342.041:57Matches
life_stealerLifestealer1100.00%0.91578.650.04.000.0002.00529.0594.060.07.700.000484.0307.80.000344.423:31Matches
slardarSlardar10.00%1.317.1492.95.008.0012.0405.0536.060.05.230.000531.8832.466.00.00037:40Matches
This section contains stats for heroes' performance on various positions. Positions are determined based on players performance (core or support) and lane. Supports across all lanes (including roamers) are considered as one role. Lanes and positions may not be accurate.