Columns
Performance | K/D/A | Farm | Combat | Objectives | Duration | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Hero | Matches | Winrate | DMG/Gold | Rank | Rev-Rank | Kills | Deaths | Assists | GPM | XPM | LH at 10 | LH/min | Heal/min | HD/min | Taken HD/min | Stuns | TD/min | Time | |
Disruptor | 12 | 41.67% | 0.793 | 84.0 | 100.0 | 2.08 | 7.42 | 13.0 | 255.0 | 343.7 | 6.92 | 0.915 | 1.82 | 202.3 | 325.9 | 0.000 | 3.91 | 37:37 | |
Shadow Shaman | 10 | 50.00% | 0.702 | 92.0 | 72.0 | 3.60 | 6.40 | 12.8 | 311.5 | 381.2 | 6.20 | 1.51 | 5.02 | 218.5 | 296.4 | 60.0 | 61.2 | 37:25 | |
Earth Spirit | 10 | 40.00% | 0.835 | 80.0 | 96.0 | 3.40 | 6.30 | 13.5 | 285.8 | 389.4 | 3.20 | 1.03 | 17.9 | 238.5 | 388.4 | 48.6 | 3.50 | 38:45 | |
Sand King | 9 | 66.67% | 0.838 | 96.0 | 56.0 | 3.22 | 6.67 | 15.7 | 337.2 | 427.3 | 6.67 | 2.10 | 6.18 | 282.6 | 374.5 | 60.2 | 4.85 | 42:55 | |
Bane | 8 | 75.00% | 0.897 | 100.0 | 36.0 | 3.00 | 6.50 | 10.9 | 258.3 | 339.3 | 5.13 | 0.580 | 1.33 | 231.7 | 378.0 | 81.1 | 12.6 | 34:27 | |
Witch Doctor | 7 | 42.86% | 0.760 | 76.0 | 76.0 | 3.57 | 6.14 | 10.1 | 272.3 | 306.7 | 3.86 | 0.861 | 56.0 | 206.8 | 291.7 | 28.3 | 20.0 | 33:10 | |
Tusk | 6 | 33.33% | 0.991 | 36.0 | 92.0 | 3.00 | 8.00 | 13.8 | 307.7 | 370.5 | 2.67 | 1.08 | 4.04 | 304.8 | 458.6 | 22.2 | 0.518 | 30:57 | |
Clockwerk | 6 | 33.33% | 1.52 | 36.0 | 92.0 | 5.00 | 7.00 | 15.8 | 276.8 | 321.5 | 3.33 | 1.18 | 7.79 | 421.0 | 494.9 | 40.9 | 0.551 | 38:37 | |
Io | 5 | 60.00% | 0.485 | 88.0 | 40.0 | 0.800 | 6.60 | 14.4 | 228.4 | 302.4 | 2.00 | 0.528 | 306.7 | 110.9 | 272.5 | 0.000 | 8.72 | 34:06 | |
Ancient Apparition | 5 | 40.00% | 1.02 | 44.0 | 68.0 | 3.20 | 6.60 | 15.8 | 241.2 | 304.2 | 4.80 | 0.435 | 2.54 | 246.2 | 240.8 | 5.11 | 3.91 | 38:39 | |
Bounty Hunter | 5 | 40.00% | 0.807 | 44.0 | 68.0 | 4.20 | 5.80 | 20.2 | 364.4 | 368.6 | 1.20 | 0.381 | 19.2 | 294.1 | 343.3 | 5.75 | 4.62 | 34:06 | |
Chen | 4 | 50.00% | 0.447 | 72.0 | 52.0 | 1.75 | 4.25 | 10.5 | 276.8 | 296.3 | 16.5 | 1.88 | 73.4 | 123.8 | 177.7 | 13.4 | 62.1 | 38:20 | |
Rubick | 3 | 33.33% | 0.577 | 20.0 | 60.0 | 2.67 | 8.00 | 9.33 | 265.0 | 324.3 | 4.67 | 1.31 | 0.000 | 152.8 | 309.4 | 30.2 | 3.91 | 38:01 | |
Night Stalker | 2 | 50.00% | 0.636 | 28.0 | 32.0 | 1.50 | 5.00 | 9.00 | 251.0 | 243.0 | 4.00 | 1.42 | 2.27 | 159.6 | 393.1 | 1.98 | 0.000 | 30:55 | |
Kunkka | 2 | 50.00% | 0.846 | 28.0 | 32.0 | 3.00 | 7.00 | 12.5 | 234.5 | 287.5 | 4.00 | 0.702 | 15.1 | 198.4 | 390.6 | 48.8 | 3.46 | 30:38 | |
Naga Siren | 2 | 0.00% | 0.796 | 16.0 | 84.0 | 0.500 | 10.00 | 14.5 | 239.5 | 334.0 | 2.50 | 0.636 | 14.3 | 190.5 | 573.8 | 108.9 | 1.28 | 40:52 | |
Elder Titan | 2 | 0.00% | 1.10 | 16.0 | 84.0 | 1.50 | 9.50 | 5.50 | 190.5 | 204.0 | 5.50 | 0.858 | 0.000 | 210.2 | 523.2 | 45.1 | 0.000 | 24:28 | |
Winter Wyvern | 1 | 100.00% | 0.754 | 68.0 | 24.0 | 3.00 | 2.00 | 7.00 | 266.0 | 307.0 | 6.00 | 1.40 | 24.6 | 200.7 | 243.5 | 6.27 | 3.96 | 25:00 | |
Undying | 1 | 100.00% | 0.570 | 68.0 | 24.0 | 4.00 | 5.00 | 16.0 | 245.0 | 369.0 | 4.00 | 0.506 | 67.0 | 139.7 | 282.5 | 0.000 | 9.93 | 43:28 | |
Earthshaker | 1 | 100.00% | 0.683 | 68.0 | 24.0 | 1.000 | 7.00 | 10.00 | 234.0 | 366.0 | 1.000 | 1.30 | 0.000 | 159.9 | 280.9 | 60.7 | 0.000 | 51:32 | |
Nyx Assassin | 1 | 100.00% | 0.518 | 68.0 | 24.0 | 2.00 | 9.00 | 15.0 | 349.0 | 450.0 | 2.00 | 0.986 | 0.000 | 180.9 | 349.9 | 57.0 | 0.000 | 42:34 | |
Dazzle | 1 | 100.00% | 0.503 | 68.0 | 24.0 | 2.00 | 10.00 | 20.0 | 281.0 | 376.0 | 8.00 | 0.634 | 189.6 | 141.3 | 386.3 | 0.000 | 17.6 | 36:17 | |
Vengeful Spirit | 1 | 100.00% | 0.913 | 68.0 | 24.0 | 2.00 | 2.00 | 16.0 | 287.0 | 397.0 | 6.00 | 0.459 | 0.000 | 262.1 | 167.5 | 18.3 | 30.9 | 23:58 | |
Crystal Maiden | 1 | 0.00% | 0.740 | 8.00 | 48.0 | 1.000 | 10.00 | 5.00 | 269.0 | 302.0 | 11.0 | 1.54 | 0.000 | 199.1 | 348.8 | 18.4 | 0.315 | 57:07 | |
Jakiro | 1 | 0.00% | 1.14 | 8.00 | 48.0 | 1.000 | 9.00 | 7.00 | 185.0 | 208.0 | 1.000 | 0.334 | 0.000 | 210.6 | 459.7 | 9.72 | 22.5 | 23:58 |
This section contains stats for heroes' performance on various positions. Positions are determined based on players performance (core or support) and lane. Supports across all lanes (including roamers) are considered as one role. Lanes and positions may not be accurate.