Columns
Performance | K/D/A | Farm | Combat | Objectives | Duration | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Hero | Matches | Winrate | DMG/Gold | Rank | Rev-Rank | Kills | Deaths | Assists | GPM | XPM | LH at 10 | LH/min | Heal/min | HD/min | Taken HD/min | Stuns | TD/min | Time | |
Lifestealer | 15 | 33.33% | 0.945 | 72.0 | 100.0 | 5.20 | 2.60 | 8.73 | 518.2 | 605.5 | 62.1 | 7.83 | 25.0 | 489.6 | 525.4 | 6.32 | 114.9 | 33:47 | |
Morphling | 13 | 69.23% | 0.991 | 100.0 | 64.0 | 9.00 | 2.31 | 5.31 | 593.9 | 617.0 | 49.8 | 8.99 | 2.65 | 588.4 | 435.6 | 10.6 | 237.9 | 35:55 | |
Phantom Lancer | 10 | 50.00% | 0.857 | 80.0 | 72.0 | 5.10 | 2.60 | 5.40 | 543.1 | 593.7 | 61.5 | 9.00 | 0.000 | 465.5 | 388.4 | 1.73 | 178.0 | 30:23 | |
Monkey King | 8 | 75.00% | 1.20 | 92.0 | 36.0 | 6.63 | 2.50 | 9.00 | 506.8 | 589.8 | 54.5 | 6.99 | 0.000 | 605.8 | 425.4 | 19.0 | 101.0 | 32:12 | |
Troll Warlord | 7 | 71.43% | 0.997 | 88.0 | 40.0 | 8.71 | 2.57 | 6.86 | 622.1 | 659.3 | 63.9 | 8.76 | 20.5 | 620.5 | 496.3 | 22.6 | 250.4 | 35:10 | |
Slark | 7 | 57.14% | 0.917 | 84.0 | 68.0 | 7.71 | 1.71 | 7.29 | 553.4 | 660.7 | 55.0 | 8.44 | 2.67 | 507.4 | 483.7 | 3.95 | 113.4 | 32:30 | |
Gyrocopter | 5 | 60.00% | 1.34 | 76.0 | 44.0 | 6.00 | 3.80 | 6.60 | 548.2 | 580.2 | 47.2 | 8.69 | 0.000 | 733.5 | 507.0 | 31.2 | 162.6 | 31:52 | |
Faceless Void | 4 | 50.00% | 0.889 | 68.0 | 60.0 | 6.75 | 3.50 | 9.25 | 570.5 | 656.5 | 44.8 | 8.82 | 0.000 | 507.1 | 485.1 | 14.6 | 80.2 | 38:11 | |
Lone Druid | 3 | 100.00% | 0.986 | 96.0 | 28.0 | 8.00 | 0.667 | 7.33 | 574.3 | 626.3 | 55.3 | 7.84 | 0.000 | 566.4 | 254.9 | 48.4 | 275.0 | 33:19 | |
Slardar | 3 | 0.00% | 0.599 | 24.0 | 96.0 | 1.67 | 4.00 | 3.33 | 304.0 | 400.0 | 43.0 | 4.24 | 0.000 | 182.1 | 468.8 | 33.0 | 4.43 | 34:46 | |
Medusa | 3 | 0.00% | 0.677 | 24.0 | 96.0 | 1.67 | 5.67 | 4.67 | 581.3 | 555.0 | 47.0 | 11.7 | 0.000 | 393.5 | 337.9 | 3.61 | 35.6 | 37:56 | |
Ember Spirit | 3 | 0.00% | 1.69 | 24.0 | 96.0 | 2.00 | 4.67 | 3.33 | 378.0 | 429.0 | 47.7 | 5.90 | 0.056 | 638.1 | 514.4 | 50.7 | 24.7 | 33:40 | |
Magnus | 2 | 50.00% | 0.981 | 40.0 | 32.0 | 9.00 | 1.50 | 12.5 | 586.5 | 671.5 | 73.5 | 8.86 | 0.000 | 575.6 | 438.5 | 40.8 | 184.4 | 37:42 | |
Razor | 2 | 0.00% | 1.19 | 36.0 | 84.0 | 5.00 | 6.00 | 2.50 | 458.0 | 498.5 | 49.0 | 7.40 | 0.000 | 542.8 | 453.7 | 6.77 | 10.4 | 40:28 | |
Wraith King | 2 | 0.00% | 0.636 | 36.0 | 84.0 | 2.50 | 5.50 | 3.00 | 535.0 | 577.0 | 66.5 | 9.51 | 1.32 | 340.2 | 949.4 | 22.4 | 23.5 | 29:51 | |
Riki | 2 | 0.00% | 1.02 | 36.0 | 84.0 | 3.50 | 4.50 | 2.00 | 362.0 | 430.5 | 49.0 | 4.84 | 0.000 | 369.2 | 532.8 | 0.000 | 7.26 | 27:49 | |
Bloodseeker | 1 | 100.00% | 1.71 | 64.0 | 24.0 | 11.0 | 1.000 | 5.00 | 616.0 | 723.0 | 60.0 | 7.18 | 0.000 | 1,055.2 | 306.7 | 0.000 | 179.1 | 20:04 | |
Drow Ranger | 1 | 100.00% | 1.47 | 64.0 | 24.0 | 11.0 | 3.00 | 12.0 | 616.0 | 712.0 | 45.0 | 8.05 | 0.000 | 906.1 | 203.5 | 0.000 | 301.3 | 33:10 | |
Batrider | 1 | 100.00% | 0.979 | 64.0 | 24.0 | 4.00 | 5.00 | 18.0 | 380.0 | 544.0 | 28.0 | 4.66 | 5.72 | 371.8 | 436.3 | 48.9 | 0.000 | 34:06 | |
Nature's Prophet | 1 | 100.00% | 0.792 | 64.0 | 24.0 | 12.0 | 0.000 | 11.0 | 954.0 | 823.0 | 75.0 | 16.4 | 0.000 | 755.9 | 201.3 | 0.000 | 162.6 | 47:52 | |
Juggernaut | 1 | 100.00% | 1.08 | 64.0 | 24.0 | 7.00 | 2.00 | 11.0 | 615.0 | 653.0 | 49.0 | 8.92 | 124.2 | 666.0 | 755.2 | 33.8 | 390.0 | 37:47 | |
Anti-Mage | 1 | 100.00% | 0.834 | 64.0 | 24.0 | 13.0 | 3.00 | 5.00 | 800.0 | 773.0 | 56.0 | 12.0 | 0.000 | 666.8 | 350.4 | 1.07 | 452.6 | 38:27 | |
Void Spirit | 1 | 0.00% | 1.04 | 12.0 | 56.0 | 6.00 | 6.00 | 6.00 | 356.0 | 469.0 | 43.0 | 4.34 | 0.000 | 371.7 | 584.5 | 0.000 | 12.0 | 30:52 | |
Silencer | 1 | 0.00% | 0.469 | 12.0 | 56.0 | 1.000 | 2.00 | 2.00 | 402.0 | 433.0 | 62.0 | 6.77 | 0.000 | 188.4 | 175.7 | 0.000 | 4.46 | 25:07 | |
Leshrac | 1 | 0.00% | 1.17 | 12.0 | 56.0 | 6.00 | 8.00 | 14.0 | 574.0 | 692.0 | 46.0 | 9.37 | 0.000 | 669.9 | 474.2 | 48.2 | 100.0 | 53:58 |
This section contains stats for heroes' performance on various positions. Positions are determined based on players performance (core or support) and lane. Supports across all lanes (including roamers) are considered as one role. Lanes and positions may not be accurate.