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Columns
Performance | K/D/A | Farm | Combat | Objectives | Duration | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Hero | Matches | Winrate | DMG/Gold | Rank | Rev-Rank | Kills | Deaths | Assists | GPM | XPM | LH at 10 | LH/min | Heal/min | HD/min | Taken HD/min | Stuns | TD/min | Time | |
Queen of Pain | 18 | 44.44% | 1.17 | 84.0 | 100.0 | 8.78 | 3.28 | 7.67 | 602.2 | 684.2 | 63.8 | 9.31 | 2.66 | 701.6 | 468.4 | 5.17 | 82.1 | 40:42 | |
Lina | 16 | 56.25% | 0.879 | 88.0 | 80.0 | 7.38 | 2.94 | 5.38 | 602.8 | 686.3 | 77.7 | 9.42 | 2.90 | 529.7 | 368.1 | 25.5 | 196.3 | 35:28 | |
Outworld Destroyer | 9 | 66.67% | 0.798 | 92.0 | 44.0 | 7.11 | 2.89 | 6.44 | 536.0 | 629.0 | 52.8 | 7.00 | 0.000 | 427.7 | 393.0 | 72.2 | 95.7 | 37:28 | |
Templar Assassin | 8 | 75.00% | 1.07 | 96.0 | 20.0 | 9.00 | 1.38 | 9.63 | 681.3 | 749.0 | 84.0 | 10.9 | 0.754 | 731.7 | 300.8 | 0.000 | 235.1 | 32:04 | |
Void Spirit | 8 | 50.00% | 1.12 | 72.0 | 76.0 | 6.00 | 3.13 | 7.50 | 497.6 | 575.8 | 59.9 | 6.99 | 3.14 | 555.8 | 471.0 | 6.31 | 21.8 | 34:07 | |
Ember Spirit | 7 | 57.14% | 1.43 | 80.0 | 64.0 | 10.1 | 4.14 | 9.86 | 550.9 | 635.0 | 52.6 | 7.59 | 1.66 | 786.2 | 434.9 | 89.2 | 16.4 | 45:27 | |
Razor | 7 | 57.14% | 1.20 | 80.0 | 64.0 | 6.00 | 3.00 | 10.7 | 558.0 | 662.9 | 70.4 | 9.29 | 0.096 | 666.9 | 507.7 | 1.44 | 101.1 | 39:30 | |
Invoker | 6 | 33.33% | 1.24 | 40.0 | 96.0 | 7.00 | 3.17 | 10.3 | 513.8 | 594.7 | 49.0 | 5.83 | 1.86 | 635.5 | 337.9 | 74.8 | 57.4 | 37:10 | |
Puck | 6 | 33.33% | 1.10 | 40.0 | 96.0 | 8.33 | 3.50 | 11.2 | 581.3 | 685.5 | 62.7 | 8.88 | 1.13 | 637.2 | 311.7 | 10.5 | 21.3 | 39:01 | |
Shadow Fiend | 5 | 40.00% | 1.05 | 48.0 | 72.0 | 6.40 | 3.40 | 8.00 | 571.0 | 613.6 | 79.4 | 8.64 | 3.08 | 602.2 | 541.7 | 0.000 | 226.7 | 36:01 | |
Death Prophet | 5 | 40.00% | 1.08 | 48.0 | 72.0 | 4.20 | 3.00 | 4.20 | 468.4 | 542.4 | 67.0 | 7.38 | 5.15 | 505.7 | 502.6 | 9.07 | 98.5 | 28:32 | |
Storm Spirit | 4 | 100.00% | 1.09 | 100.0 | 12.0 | 11.3 | 3.00 | 12.5 | 621.3 | 751.3 | 91.5 | 9.44 | 0.761 | 674.4 | 450.2 | 34.2 | 52.5 | 38:27 | |
Windranger | 4 | 50.00% | 1.07 | 68.0 | 56.0 | 4.50 | 2.00 | 9.50 | 465.3 | 558.5 | 60.3 | 6.52 | 5.56 | 499.1 | 314.2 | 44.2 | 41.1 | 34:26 | |
Kunkka | 4 | 50.00% | 1.03 | 68.0 | 56.0 | 4.50 | 1.75 | 12.3 | 545.3 | 613.3 | 80.8 | 7.99 | 2.61 | 564.3 | 412.7 | 56.5 | 115.4 | 36:12 | |
Batrider | 4 | 50.00% | 1.21 | 68.0 | 56.0 | 6.00 | 4.75 | 7.75 | 420.3 | 491.3 | 58.8 | 5.28 | 1.08 | 506.5 | 434.1 | 35.8 | 0.848 | 40:45 | |
Leshrac | 2 | 50.00% | 0.942 | 32.0 | 16.0 | 4.00 | 5.00 | 6.50 | 501.5 | 558.0 | 59.0 | 7.62 | 2.48 | 472.2 | 491.7 | 17.3 | 115.5 | 29:46 | |
Dragon Knight | 2 | 0.00% | 0.614 | 28.0 | 88.0 | 0.500 | 4.50 | 2.50 | 380.5 | 446.0 | 56.0 | 6.05 | 7.48 | 233.8 | 569.9 | 22.8 | 63.4 | 25:58 | |
Snapfire | 2 | 0.00% | 0.920 | 28.0 | 88.0 | 2.00 | 3.00 | 5.00 | 381.5 | 455.5 | 58.5 | 6.10 | 1.67 | 351.0 | 442.0 | 14.8 | 5.95 | 27:28 | |
Lycan | 1 | 100.00% | 0.588 | 56.0 | 8.00 | 5.00 | 1.000 | 15.0 | 503.0 | 568.0 | 79.0 | 7.63 | 74.4 | 296.0 | 426.2 | 0.000 | 155.1 | 31:19 | |
Pugna | 1 | 100.00% | 1.82 | 56.0 | 8.00 | 9.00 | 4.00 | 19.0 | 526.0 | 767.0 | 73.0 | 6.41 | 50.4 | 956.2 | 271.6 | 0.000 | 165.8 | 36:31 | |
Mars | 1 | 0.00% | 1.10 | 20.0 | 40.0 | 4.00 | 9.00 | 13.0 | 433.0 | 541.0 | 51.0 | 6.22 | 6.35 | 474.5 | 765.7 | 38.2 | 24.4 | 39:13 | |
Sand King | 1 | 0.00% | 1.17 | 20.0 | 40.0 | 1.000 | 4.00 | 7.00 | 371.0 | 446.0 | 85.0 | 5.67 | 0.000 | 433.9 | 304.3 | 26.4 | 0.000 | 34:45 | |
Viper | 1 | 0.00% | 1.34 | 20.0 | 40.0 | 2.00 | 6.00 | 6.00 | 312.0 | 350.0 | 49.0 | 4.08 | 0.000 | 417.1 | 433.1 | 0.000 | 15.4 | 27:55 | |
Magnus | 1 | 0.00% | 0.766 | 20.0 | 40.0 | 3.00 | 4.00 | 10.00 | 410.0 | 580.0 | 67.0 | 5.78 | 22.9 | 314.2 | 819.3 | 44.0 | 13.6 | 36:31 | |
Riki | 1 | 0.00% | 1.15 | 20.0 | 40.0 | 9.00 | 9.00 | 7.00 | 368.0 | 424.0 | 43.0 | 3.68 | 0.000 | 422.3 | 680.9 | 22.9 | 0.000 | 33:10 |
This section contains stats for heroes' performance on various positions. Positions are determined based on players performance (core or support) and lane. Supports across all lanes (including roamers) are considered as one role. Lanes and positions may not be accurate.