Columns
Performance | K/D/A | Farm | Combat | Objectives | other | Duration | Misc | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Player | Matches | Winrate | Hero Pool | Diversity | DMG/Gold | K/D/A | GPM | XPM | LH at 10 | LH/min | Heal/min | HD/min | Taken HD/min | Stuns | TD/min | DN | Time | List of matches |
V.destroyed | 20 | 50.00% | 10.00 | 35.71% | 0.888 | 3.90 | 443.5 | 521.2 | 55.1 | 5.92 | 5.01 | 393.6 | 462.8 | 54.6 | 43.8 | 13.4 | 37:21 | Matches |
CIS.9pasha | 19 | 73.68% | 10.00 | 37.59% | 1.07 | 3.67 | 431.0 | 542.6 | 51.5 | 5.11 | 26.8 | 460.2 | 398.0 | 57.2 | 26.9 | 8.79 | 41:21 | Matches |
VP.DM | 19 | 63.16% | 13.0 | 63.53% | 0.880 | 3.76 | 461.4 | 548.8 | 56.5 | 6.37 | 13.4 | 405.9 | 429.8 | 34.7 | 47.8 | 10.9 | 33:29 | Matches |
Winstrike.Noticed | 18 | 66.67% | 9.00 | 32.14% | 0.851 | 4.49 | 487.1 | 565.5 | 54.3 | 6.32 | 3.85 | 414.5 | 418.0 | 49.1 | 66.8 | 11.4 | 37:21 | Matches |
HYDRA.Blizzy | 18 | 55.56% | 7.00 | 19.44% | 0.846 | 3.68 | 466.3 | 548.8 | 63.3 | 6.25 | 35.1 | 394.6 | 512.7 | 59.2 | 56.4 | 7.78 | 45:31 | Matches |
PC.Malik | 17 | 70.59% | 8.00 | 26.89% | 0.933 | 5.08 | 495.0 | 589.8 | 60.7 | 6.21 | 15.8 | 461.9 | 426.0 | 40.8 | 42.8 | 13.6 | 41:55 | Matches |
HR.Limitless | 17 | 47.06% | 11.0 | 50.84% | 0.853 | 3.18 | 451.3 | 536.7 | 47.5 | 5.83 | 18.9 | 384.8 | 523.2 | 22.8 | 70.9 | 10.1 | 39:16 | Matches |
NAVI.GeneRaL | 17 | 41.18% | 12.0 | 60.50% | 0.948 | 4.06 | 442.6 | 536.8 | 51.6 | 5.79 | 6.20 | 419.4 | 469.0 | 51.2 | 52.0 | 12.4 | 40:34 | Matches |
Nemiga.TheChosenOne | 17 | 41.18% | 10.00 | 42.02% | 0.936 | 2.61 | 439.3 | 520.1 | 51.3 | 5.69 | 9.51 | 411.2 | 540.3 | 24.3 | 42.8 | 9.71 | 40:50 | Matches |
Empire.Ghostik | 17 | 23.53% | 14.0 | 82.35% | 1.05 | 2.77 | 430.4 | 506.0 | 55.9 | 5.37 | 3.96 | 451.8 | 519.3 | 43.9 | 24.5 | 6.29 | 42:20 | Matches |
Gambit.AfterLife | 16 | 50.00% | 11.0 | 54.02% | 0.785 | 3.82 | 475.5 | 572.9 | 53.7 | 5.95 | 41.7 | 373.2 | 493.5 | 31.0 | 73.5 | 15.2 | 45:13 | Matches |
ASM.GMB.meLes | 15 | 20.00% | 10.00 | 47.62% | 1.01 | 1.90 | 393.9 | 448.8 | 55.0 | 5.52 | 5.42 | 397.1 | 536.7 | 14.3 | 17.2 | 3.00 | 32:29 | Matches |
B8.Mc314 | 15 | 6.67% | 12.0 | 68.57% | 0.868 | 1.88 | 402.9 | 467.1 | 51.5 | 5.35 | 25.1 | 349.9 | 556.4 | 25.8 | 21.1 | 7.80 | 37:46 | Matches |
TSpirit.CoLLapse | 14 | 92.86% | 10.00 | 51.02% | 1.01 | 6.85 | 516.1 | 648.6 | 68.4 | 6.67 | 3.76 | 521.2 | 387.5 | 64.7 | 43.7 | 8.86 | 37:15 | Matches |
MG.PETUSHARA | 14 | 42.86% | 10.00 | 51.02% | 0.850 | 3.14 | 458.1 | 523.6 | 51.7 | 6.38 | 5.62 | 389.4 | 516.9 | 54.2 | 44.1 | 14.4 | 37:58 | Matches |
F5.Vazya | 8 | 50.00% | 4.00 | 14.29% | 1.45 | 3.27 | 484.9 | 578.4 | 47.6 | 5.56 | 5.37 | 704.4 | 527.8 | 75.4 | 121.7 | 13.5 | 41:38 | Matches |
Samsam | 7 | 42.86% | 7.00 | 50.00% | 0.852 | 2.17 | 384.3 | 441.7 | 44.0 | 4.66 | 24.9 | 327.6 | 540.3 | 21.2 | 31.1 | 8.00 | 40:39 | Matches |
Supernova | 2 | 0.00% | 2.00 | 14.29% | 0.914 | 1.14 | 355.0 | 376.5 | 50.0 | 5.04 | 78.9 | 324.6 | 596.8 | 5.76 | 10.4 | 3.50 | 38:21 | Matches |
TSpirit.YATOROGOD | 1 | 100.00% | 1.000 | 7.14% | 0.899 | 20.0 | 734.0 | 866.0 | 52.0 | 12.1 | 0.000 | 659.6 | 320.6 | 6.79 | 300.5 | 14.0 | 32:19 | Matches |
Nemiga.Kiritych~ | 1 | 100.00% | 1.000 | 7.14% | 0.895 | 9.00 | 794.0 | 712.0 | 51.0 | 11.3 | 0.000 | 710.9 | 709.2 | 0.000 | 321.6 | 21.0 | 36:12 | Matches |
Winstrike.Daxak | 1 | 100.00% | 1.000 | 7.14% | 1.20 | 11.5 | 484.0 | 707.0 | 63.0 | 5.37 | 0.000 | 579.2 | 545.3 | 17.6 | 108.9 | 16.0 | 50:19 | Matches |
HYDRA.dream` | 1 | 0.00% | 1.000 | 7.14% | 1.59 | 2.60 | 597.0 | 593.0 | 56.0 | 9.56 | 0.000 | 949.3 | 716.8 | 40.6 | 9.46 | 15.0 | 50:19 | Matches |
HR.医者watson` | 1 | 0.00% | 1.000 | 7.14% | 0.198 | 0.667 | 534.0 | 417.0 | 56.0 | 10.2 | 0.000 | 105.5 | 285.3 | 13.7 | 19.2 | 16.0 | 22:36 | Matches |
B8.Quarterback(Yuh) | 1 | 0.00% | 1.000 | 7.14% | 1.19 | 5.33 | 402.0 | 387.0 | 8.00 | 2.72 | 12.3 | 480.4 | 243.3 | 26.3 | 4.87 | 2.00 | 41:31 | Matches |
This section contains stats for players' performance on various positions. Positions are determined based on players performance (core or support) and lane. Supports across all lanes (including roamers) are considered as one role. Lanes and positions may not be accurate.