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With 7.36 official Dota API stopped working.
Waiting for the fix for now and updating stuff to 7.36.
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DPC 2022 Winter Tour - Division I and Finals

Dota Pro Circuit 2021/22 Winter Tour - Division I regional leagues and Finals

Median match duration: 35.8500

Highest averages | Draft | Positions ☰ | Summary | Cards
Columns
PerformanceK/D/AFarmCombatObjectivesotherDuration
PlayerMatchesWinrateHero PoolDiversityDMG/GoldK/D/AGPMXPMLH at 10LH/minHeal/minHD/minTaken HD/minStunsTD/minDNTime
EG.Cr1t-2369.57%11.027.69%1.253.84283.6440.66.611.2220.5355.9364.735.323.55.1338:11
QCY.MiLAN2171.43%6.009.02%0.9315.56323.7504.911.92.46211.5301.4382.318.219.33.8134:04
TSM.MoonMeander2166.67%12.036.09%1.212.92319.5469.810.42.2758.4385.5420.727.424.73.0534:08
BnY.dunha11833.33%10.0029.24%1.181.63250.7362.66.891.4010.9296.5425.452.38.412.5035:25
4Zs.ZFreek1752.94%11.037.46%1.092.66282.8431.97.241.7272.2308.8410.143.421.92.1239:53
Hustler.Alex1747.06%7.0015.17%1.103.12316.3420.010.22.1516.3346.5380.432.111.53.1232:34
EG.JerAx1566.67%9.0028.42%0.8472.13270.2333.17.601.0836.5228.8401.139.541.43.0733:29
ARKOSH.Crow1315.38%9.0032.79%1.151.80273.3415.810.71.6580.9312.9521.730.88.643.0834:19
2B.FLee1233.33%7.0021.49%1.343.00297.7437.69.082.1612.6399.3382.552.123.84.0032:54
4Zs.Husky1154.55%6.0017.22%0.9122.97283.5386.88.550.85718.5258.5325.851.83.082.5541:08
TSM.DuBu1070.00%5.0013.16%0.8403.47274.3392.15.300.68047.0230.5317.340.08.031.8038:33
QCY.ponlo944.44%7.0028.65%1.122.16243.2320.85.891.2114.9273.3405.623.03.652.5629:43
Hustler.Sam850.00%3.005.92%1.371.78267.0348.312.61.3618.1366.6492.054.91.191.8832:17
ARKOSH.Gremlo70.00%5.0018.80%1.511.05215.7277.911.30.88331.7325.1565.641.62.642.8627:40
2B.empyreaN580.00%3.009.47%0.9911.79242.4341.04.800.49013.7240.1438.037.63.820.60036:44
BnY.Jubei520.00%4.0016.84%0.8781.27226.2324.29.000.75232.4198.7521.423.41.951.00036:42
ARKOSH.Forsaken Oracle30.00%2.007.02%1.681.53249.3382.38.001.4312.5419.2701.621.35.233.3333:00
This section contains stats for players' performance on various positions. Positions are determined based on players performance (core or support) and lane. Supports across all lanes (including roamers) are considered as one role. Lanes and positions may not be accurate.