Picks and bans | Trends | Highest averages | Draft | Positions ☰ | Builds ☰ | Factions | Meta Graph | Combos ☰ | Counters ☰ | Summary | Profiles ☰
Columns
Performance | K/D/A | Farm | Combat | Objectives | Duration | Misc | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Hero | Matches | Winrate | DMG/Gold | Rank | Rev-Rank | Kills | Deaths | Assists | GPM | XPM | LH at 10 | LH/min | Heal/min | HD/min | Taken HD/min | Stuns | TD/min | Time | List of matches | |
Snapfire | 7 | 28.57% | 1.32 | 50.0 | 100.0 | 4.00 | 7.86 | 10.3 | 284.6 | 381.1 | 7.57 | 1.71 | 20.2 | 376.3 | 482.6 | 22.0 | 18.3 | 36:34 | Matches | |
Disruptor | 6 | 66.67% | 1.09 | 90.9 | 45.5 | 2.33 | 8.17 | 16.3 | 283.2 | 356.8 | 4.50 | 0.791 | 6.14 | 309.9 | 438.6 | 0.418 | 2.73 | 33:29 | Matches | |
Ogre Magi | 5 | 60.00% | 1.58 | 81.8 | 77.3 | 2.80 | 10.00 | 17.6 | 313.8 | 450.0 | 5.40 | 0.810 | 11.3 | 496.6 | 585.8 | 26.5 | 4.19 | 41:43 | Matches | |
Grimstroke | 5 | 40.00% | 1.01 | 72.7 | 90.9 | 2.60 | 8.60 | 16.8 | 294.2 | 398.6 | 8.80 | 1.60 | 26.9 | 296.0 | 437.0 | 20.1 | 6.21 | 40:08 | Matches | |
Jakiro | 4 | 75.00% | 1.23 | 86.4 | 31.8 | 4.25 | 5.00 | 14.0 | 316.0 | 416.5 | 9.75 | 1.61 | 32.3 | 389.9 | 398.5 | 31.9 | 36.8 | 30:49 | Matches | |
Bane | 4 | 50.00% | 1.02 | 77.3 | 81.8 | 2.00 | 8.75 | 17.8 | 261.8 | 382.8 | 5.25 | 0.812 | 14.1 | 266.3 | 428.9 | 121.2 | 6.38 | 45:16 | Matches | |
Undying | 3 | 33.33% | 0.802 | 36.4 | 86.4 | 2.00 | 10.00 | 11.7 | 229.3 | 346.3 | 6.67 | 0.824 | 84.3 | 183.9 | 580.2 | 0.000 | 6.18 | 40:02 | Matches | |
Clockwerk | 2 | 100.00% | 1.18 | 100.0 | 13.6 | 3.50 | 9.50 | 16.5 | 285.0 | 436.5 | 3.50 | 0.914 | 17.3 | 337.2 | 524.6 | 42.9 | 2.54 | 41:02 | Matches | |
Silencer | 2 | 100.00% | 1.21 | 100.0 | 13.6 | 6.50 | 5.50 | 23.5 | 333.0 | 428.0 | 8.00 | 0.916 | 7.04 | 403.4 | 384.2 | 0.000 | 5.46 | 40:57 | Matches | |
Weaver | 2 | 50.00% | 1.06 | 45.5 | 40.9 | 2.50 | 5.50 | 14.5 | 299.5 | 411.5 | 19.0 | 2.14 | 33.3 | 318.6 | 530.2 | 0.000 | 14.3 | 35:30 | Matches | |
Lion | 2 | 50.00% | 1.02 | 45.5 | 40.9 | 2.00 | 8.00 | 6.00 | 242.5 | 305.5 | 8.00 | 0.630 | 6.31 | 247.9 | 390.7 | 78.1 | 0.000 | 31:43 | Matches | |
Tusk | 2 | 0.00% | 1.10 | 22.7 | 95.5 | 0.500 | 9.50 | 8.50 | 175.5 | 261.5 | 1.000 | 0.283 | 12.0 | 193.1 | 600.4 | 21.5 | 0.000 | 31:50 | Matches | |
Treant Protector | 1 | 100.00% | 0.573 | 68.2 | 4.55 | 2.00 | 3.00 | 22.0 | 345.0 | 511.0 | 9.00 | 1.53 | 333.0 | 197.8 | 321.4 | 21.6 | 0.000 | 43:38 | Matches | |
Io | 1 | 100.00% | 0.423 | 68.2 | 27.3 | 3.00 | 5.00 | 28.0 | 294.0 | 486.0 | 5.00 | 0.846 | 418.9 | 124.5 | 523.3 | 0.000 | 44.2 | 33:04 | Matches | |
Abaddon | 1 | 100.00% | 0.897 | 68.2 | 27.3 | 3.00 | 5.00 | 22.0 | 317.0 | 486.0 | 11.0 | 0.987 | 225.1 | 284.3 | 493.5 | 0.000 | 45.2 | 33:25 | Matches | |
Lich | 1 | 100.00% | 0.941 | 68.2 | 27.3 | 5.00 | 10.00 | 24.0 | 324.0 | 474.0 | 12.0 | 0.843 | 0.000 | 304.8 | 437.6 | 0.000 | 0.000 | 42:42 | Matches | |
Slardar | 1 | 0.00% | 0.582 | 18.2 | 72.7 | 0.000 | 8.00 | 7.00 | 201.0 | 308.0 | 1.000 | 1.67 | 9.56 | 117.1 | 582.1 | 30.3 | 0.000 | 31:46 | Matches | |
Shadow Demon | 1 | 0.00% | 1.10 | 18.2 | 72.7 | 3.00 | 11.0 | 16.0 | 251.0 | 266.0 | 8.00 | 0.475 | 8.26 | 275.6 | 430.3 | 23.1 | 0.000 | 48:25 | Matches | |
Winter Wyvern | 1 | 0.00% | 1.10 | 18.2 | 72.7 | 1.000 | 8.00 | 3.00 | 250.0 | 358.0 | 6.00 | 1.43 | 32.4 | 275.6 | 645.3 | 27.4 | 0.000 | 34:55 | Matches | |
Earthshaker | 1 | 0.00% | 1.43 | 31.8 | 72.7 | 6.00 | 7.00 | 18.0 | 335.0 | 542.0 | 10.00 | 2.63 | 0.000 | 480.7 | 507.1 | 95.8 | 6.10 | 46:04 | Matches | |
Pudge | 1 | 0.00% | 1.00 | 31.8 | 72.7 | 6.00 | 10.00 | 15.0 | 272.0 | 407.0 | 8.00 | 1.54 | 80.5 | 273.2 | 536.9 | 24.7 | 0.565 | 46:01 | Matches | |
Skywrath Mage | 1 | 0.00% | 1.46 | 18.2 | 72.7 | 2.00 | 12.0 | 15.0 | 235.0 | 334.0 | 6.00 | 0.597 | 8.36 | 342.0 | 454.9 | 0.000 | 1.95 | 43:34 | Matches |
This section contains stats for heroes' performance on various positions. Positions are determined based on players performance (core or support) and lane. Supports across all lanes (including roamers) are considered as one role. Lanes and positions may not be accurate.