Столбцы
Исполнение | У/С/П | Фарм | Боевые | Объекты | Длительность | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Герой | Матчи | Побед | УР/Зол | Ранг | Обр-Ранг | Убийства | Смерти | Помощь | З/М | О/М | Добито к 10:00 | Доб/мин | Леч/мин | УГ/мин | ПУГ/мин | Оглушение | УС/мин | Время | |
Medusa | 9 | 66.67% | 0.960 | 95.8 | 58.3 | 5.00 | 2.11 | 8.22 | 758.8 | 732.3 | 65.8 | 14.3 | 0.289 | 728.8 | 232.9 | 20.1 | 214.0 | 37:39 | |
Wraith King | 8 | 62.50% | 1.13 | 91.7 | 62.5 | 9.25 | 3.38 | 11.3 | 675.5 | 720.1 | 62.6 | 10.3 | 0.000 | 765.9 | 929.8 | 49.7 | 226.7 | 42:45 | |
Tiny | 6 | 83.33% | 1.11 | 100.0 | 20.8 | 5.67 | 2.50 | 9.00 | 611.0 | 666.0 | 64.2 | 9.20 | 0.000 | 675.9 | 579.8 | 36.7 | 377.1 | 32:55 | |
Gyrocopter | 6 | 33.33% | 1.44 | 58.3 | 95.8 | 5.00 | 3.67 | 7.83 | 585.8 | 585.8 | 61.8 | 9.75 | 0.000 | 840.9 | 620.4 | 34.4 | 266.8 | 34:47 | |
Chaos Knight | 5 | 60.00% | 1.07 | 70.8 | 33.3 | 9.80 | 4.20 | 7.60 | 593.6 | 671.8 | 59.0 | 8.39 | 0.000 | 633.1 | 701.2 | 44.4 | 104.9 | 35:31 | |
Lifestealer | 4 | 75.00% | 1.03 | 75.0 | 25.0 | 9.50 | 1.75 | 10.00 | 655.0 | 781.8 | 52.3 | 8.42 | 5.89 | 674.6 | 572.0 | 3.99 | 402.8 | 38:56 | |
Monkey King | 4 | 50.00% | 1.30 | 66.7 | 54.2 | 9.75 | 3.50 | 5.75 | 599.5 | 677.8 | 53.0 | 8.55 | 0.000 | 780.9 | 532.0 | 32.7 | 251.5 | 30:36 | |
Anti-Mage | 3 | 33.33% | 0.704 | 50.0 | 79.2 | 8.00 | 3.00 | 5.00 | 670.7 | 766.3 | 49.0 | 11.2 | 0.000 | 471.9 | 490.5 | 8.25 | 100.3 | 30:46 | |
Morphling | 3 | 33.33% | 0.777 | 50.0 | 79.2 | 3.67 | 3.00 | 4.00 | 592.3 | 657.0 | 56.0 | 9.44 | 0.000 | 460.0 | 622.5 | 4.26 | 184.6 | 32:46 | |
Faceless Void | 3 | 33.33% | 0.821 | 50.0 | 79.2 | 7.00 | 4.33 | 5.33 | 477.3 | 548.7 | 43.7 | 6.82 | 0.000 | 392.0 | 557.7 | 10.5 | 89.4 | 30:09 | |
Templar Assassin | 3 | 33.33% | 0.802 | 50.0 | 79.2 | 5.33 | 4.33 | 7.67 | 582.0 | 621.7 | 62.7 | 9.38 | 0.000 | 467.0 | 434.8 | 0.702 | 128.8 | 34:19 | |
Phantom Lancer | 3 | 0.00% | 1.01 | 33.3 | 100.0 | 3.00 | 6.33 | 4.33 | 491.3 | 548.7 | 48.7 | 8.47 | 0.000 | 498.0 | 718.5 | 0.000 | 39.3 | 33:54 | |
Terrorblade | 2 | 100.00% | 1.03 | 87.5 | 4.17 | 12.0 | 5.00 | 15.5 | 791.5 | 719.5 | 56.5 | 10.9 | 4.31 | 817.9 | 687.3 | 0.000 | 410.6 | 45:47 | |
Troll Warlord | 2 | 100.00% | 0.745 | 87.5 | 16.7 | 7.00 | 1.50 | 8.00 | 704.0 | 748.5 | 48.0 | 10.2 | 0.000 | 524.5 | 477.3 | 11.3 | 564.3 | 28:10 | |
Weaver | 2 | 100.00% | 1.14 | 87.5 | 16.7 | 7.50 | 1.50 | 10.00 | 705.0 | 917.5 | 56.0 | 10.6 | 0.000 | 802.4 | 399.9 | 0.000 | 287.6 | 33:12 | |
Lone Druid | 2 | 50.00% | 0.568 | 54.2 | 29.2 | 5.00 | 1.50 | 4.00 | 547.0 | 572.0 | 67.0 | 7.53 | 0.000 | 310.8 | 377.3 | 20.2 | 429.1 | 25:13 | |
Phantom Assassin | 2 | 0.00% | 0.817 | 29.2 | 91.7 | 3.00 | 7.00 | 5.00 | 486.0 | 499.0 | 45.5 | 8.29 | 0.000 | 397.0 | 541.2 | 0.000 | 17.3 | 29:22 | |
Ember Spirit | 2 | 0.00% | 1.88 | 29.2 | 91.7 | 3.00 | 6.50 | 11.0 | 483.0 | 532.5 | 53.0 | 7.86 | 0.000 | 909.9 | 647.8 | 57.6 | 12.6 | 35:51 | |
Ursa | 2 | 0.00% | 0.917 | 29.2 | 91.7 | 7.00 | 5.00 | 8.00 | 518.5 | 536.5 | 50.5 | 6.67 | 0.000 | 475.6 | 746.6 | 5.13 | 74.6 | 42:40 | |
Bloodseeker | 1 | 100.00% | 1.56 | 62.5 | 8.33 | 17.0 | 3.00 | 14.0 | 699.0 | 824.0 | 73.0 | 9.40 | 0.000 | 1,089.7 | 736.7 | 11.5 | 251.5 | 41:53 | |
Huskar | 1 | 0.00% | 1.54 | 16.7 | 50.0 | 21.0 | 9.00 | 16.0 | 706.0 | 649.0 | 54.0 | 8.83 | 0.000 | 1,087.1 | 1,220.4 | 0.000 | 294.7 | 1:01:22 | |
Juggernaut | 1 | 0.00% | 1.13 | 16.7 | 50.0 | 7.00 | 5.00 | 6.00 | 574.0 | 764.0 | 58.0 | 8.70 | 113.5 | 648.5 | 728.5 | 13.7 | 25.4 | 37:55 | |
Kunkka | 1 | 0.00% | 1.81 | 16.7 | 50.0 | 11.0 | 5.00 | 14.0 | 715.0 | 711.0 | 69.0 | 13.3 | 0.000 | 1,296.7 | 886.5 | 64.6 | 92.6 | 53:28 | |
Spectre | 1 | 0.00% | 1.56 | 16.7 | 50.0 | 4.00 | 6.00 | 11.0 | 482.0 | 550.0 | 61.0 | 7.30 | 0.000 | 752.8 | 762.2 | 0.000 | 14.6 | 33:58 |
Этот раздел содержит статистику героев на разных позициях. Позиции (основа или поддержка) определяются на основе исполнения игроков и их линии. Герои поддержки на любых линиях (включая роумеров) определяются как единая роль. Линии и позиции могут быть определены не точно.