Donations this month: $37.32
With 7.36 official Dota API stopped working.
Waiting for the fix for now and updating stuff to 7.36.
Check Discord for more info

DPC 2022 Spring Tour - Division I and Finals

Dota Pro Circuit 2021/22 Spring Tour - Division I regional leagues, finals and ESL One Stockholm Major

Average wards destroyed per game by Radiant: 6.5376

Explain this to me
Winrate shifts are differences in winrate compared to the item's winrate overall. Values are for when the item wasn't bought, early (Q1) and late (Q3) timings (higher is better). Winrate gradient per minute shows how winrate changes with every minute of the item's delayed purchase timing. Item timings values can be used to restore the normal distribution chart, where Q1, median and Q3 mean the first, second and third quantiles respectively.
TotalWinrate shiftsTimings
ItemPickupsPickup rateRankWinrateWhen pickedEarlyLateGradient (%/min)MeanMinQ1MedianQ3MaxStd.Dev
blade_mailBlade Mail150.29%4.146.67%-3.33%+3.33%-21.67%0.00%15:1711:1512:2614:1317:4822:5203:58
Columns
TotalWinrate shiftsTimings
HeroPickupsPickup rateRankWinrateWhen pickedEarlyLateGradient (%/min)MeanMinQ1MedianQ3MaxWindowStd.Dev
axeAxe6100.00%100.050.00%+50.00%+50.00%-50.00%-39.47%18:4315:1517:4817:4820:2022:5202:3201:52
legion_commanderLegion Commander633.33%75.050.00%0.00%+50.00%-50.00%-100.00%12:3411:1512:0912:1913:0813:2900:5900:43
ember_spiritEmber Spirit21.75%50.050.00%+1.79%-50.00%0.00%0.00%14:3414:1314:1314:5514:5514:5500:4200:31
spectreSpectre17.69%25.00.00%0.00%0.00%0.00%0.00%12:2612:2612:2612:2612:2612:2600:0000:00