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Dota Pro Circuit 2021/22 Spring Tour Major - ESL One Stockholm 2022

Average couriers killed per game by Radiant: 1.3252

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Explain this to me
Winrate shifts are differences in winrate compared to the item's winrate overall. Values are for when the item wasn't bought, early (Q1) and late (Q3) timings (higher is better). Winrate gradient per minute shows how winrate changes with every minute of the item's delayed purchase timing. Item timings values can be used to restore the normal distribution chart, where Q1, median and Q3 mean the first, second and third quantiles respectively.
TotalWinrate shiftsTimings
ItemPickupsPickup rateRankWinrateWhen pickedEarlyLateGradient (%/min)MeanMinQ1MedianQ3MaxStd.Dev
mage_slayerMage Slayer181.46%36.766.67%+16.96%+13.33%+33.33%0.00%32:3819:5724:0432:1737:0555:4609:38
Columns
TotalWinrate shiftsTimings
HeroPickupsPickup rateRankWinrateWhen pickedEarlyLateGradient (%/min)MeanMinQ1MedianQ3MaxWindowStd.Dev
chaos_knightChaos Knight1225.00%100.066.67%+13.89%0.00%+33.33%2.53%31:5319:5723:5426:3437:0555:4613:1109:45
skeleton_kingWraith King214.29%80.0100.00%+50.00%0.00%0.00%0.00%34:2131:5731:5736:4536:4536:4504:4803:33
furionNature's Prophet211.11%60.0100.00%+50.00%0.00%0.00%0.00%37:0634:3834:3839:3339:3339:3304:5503:38
monkey_kingMonkey King13.70%40.00.00%0.00%0.00%0.00%0.00%29:3929:3929:3929:3929:3929:3900:0000:00
naga_sirenNaga Siren133.33%20.00.00%0.00%0.00%0.00%0.00%32:1732:1732:1732:1732:1732:1700:0000:00