Columns
Performance | K/D/A | Farm | Combat | Objectives | other | Duration | Misc | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Player | Matches | Winrate | Hero Pool | Diversity | DMG/Gold | K/D/A | GPM | XPM | LH at 10 | LH/min | Heal/min | HD/min | Taken HD/min | Stuns | TD/min | DN | Time | List of matches |
iG.V.ukiyo | 11 | 63.64% | 5.00 | 25.25% | 0.801 | 9.10 | 738.5 | 757.6 | 67.0 | 11.5 | 0.000 | 591.2 | 328.5 | 12.0 | 364.4 | 7.00 | 37:31 | Matches |
CDEC.qaq. | 8 | 62.50% | 6.00 | 50.00% | 0.975 | 6.13 | 678.4 | 661.4 | 58.1 | 10.4 | 0.000 | 661.5 | 384.7 | 25.3 | 238.6 | 10.1 | 35:13 | Matches |
TeFu.圣子华炼-GwenExperience★ | 6 | 100.00% | 5.00 | 46.30% | 0.846 | 25.3 | 706.0 | 766.3 | 59.7 | 10.7 | 3.85 | 597.2 | 442.4 | 12.0 | 292.8 | 20.5 | 36:20 | Matches |
猫咪.1 | 6 | 33.33% | 5.00 | 46.30% | 0.857 | 2.88 | 561.0 | 624.8 | 51.8 | 9.01 | 0.825 | 480.6 | 512.1 | 23.3 | 38.0 | 10.2 | 33:55 | Matches |
Crocodile.Fonte | 6 | 33.33% | 6.00 | 66.67% | 0.967 | 6.14 | 655.5 | 769.5 | 54.8 | 10.5 | 15.6 | 633.6 | 372.8 | 14.3 | 96.8 | 10.5 | 36:29 | Matches |
华佗\(^o^)/~.🐎 | 2 | 0.00% | 2.00 | 22.22% | 0.618 | 1.57 | 554.5 | 660.0 | 58.0 | 10.2 | 0.000 | 342.7 | 357.5 | 3.16 | 58.5 | 10.5 | 31:21 | Matches |
CNDOTA.M | 2 | 0.00% | 2.00 | 22.22% | 0.871 | 1.62 | 489.5 | 668.0 | 45.0 | 5.60 | 4.31 | 426.5 | 751.6 | 20.7 | 32.4 | 7.50 | 38:37 | Matches |
CDEC.Undyne_ | 1 | 100.00% | 1.000 | 11.11% | 1.22 | 17.0 | 469.0 | 397.0 | 21.0 | 2.03 | 21.5 | 572.1 | 270.2 | 21.0 | 91.4 | 1.000 | 17:16 | Matches |
CNDOTA.. | 1 | 0.00% | 1.000 | 11.11% | 0.514 | 1.000 | 423.0 | 575.0 | 40.0 | 6.89 | 0.000 | 217.4 | 578.6 | 3.91 | 11.3 | 5.00 | 24:31 | Matches |
EMS.SZ.名字不能太长否则很容易在小地图被发现 | 1 | 0.00% | 1.000 | 11.11% | 1.49 | 0.500 | 197.0 | 182.0 | 14.0 | 0.985 | 10.1 | 294.0 | 1,013.2 | 0.000 | 0.000 | 0.000 | 17:16 | Matches |
This section contains stats for players' performance on various positions. Positions are determined based on players performance (core or support) and lane. Supports across all lanes (including roamers) are considered as one role. Lanes and positions may not be accurate.