Dota API issues are mostly resolved (but some matches in events reports might be missing)
Facets are coming soon, Builds section now has up-to-date stats builds.
Check Discord for more info

DPC NA 2021/22 Tour 3: Closed Qualifiers

DPC 2021/22 Tour 3 North America Closed Qualifiers, hosted by ESL

Average number of buybacks per game by Dire: 2.8077

league_banner
Columns
PerformanceK/D/AFarmCombatObjectivesDurationMisc
HeroMatchesWinrateDMG/GoldRankRev-RankKillsDeathsAssistsGPMXPMLH at 10LH/minHeal/minHD/minTaken HD/minStunsTD/minTimeList of matches
grimstrokeGrimstroke666.67%0.899100.042.93.009.3316.5289.7378.37.671.2948.7260.4452.823.04.9641:06Matches
pugnaPugna560.00%1.6092.978.63.607.4017.2314.0408.411.21.23131.7503.0410.00.00061.037:15Matches
snapfireSnapfire366.67%1.0385.721.43.336.0013.3316.7413.06.671.80112.1326.3380.313.126.837:24Matches
undyingUndying30.00%0.91150.0100.03.678.0015.0274.0386.76.000.986126.2249.7569.70.0001.1643:17Matches
death_prophetDeath Prophet250.00%1.8764.335.77.007.5016.0358.5481.511.02.1153.8671.3717.90.00040.641:45Matches
shadow_demonShadow Demon250.00%0.57064.335.73.509.0013.5295.0353.04.001.2339.3168.2448.119.416.040:37Matches
techiesTechies20.00%2.5242.992.93.0012.06.50224.5250.58.501.3016.3565.2524.86.341.7829:36Matches
phoenixPhoenix20.00%1.8542.992.92.507.0011.5258.5370.55.001.3596.4479.3452.72.510.00038:10Matches
ogre_magiOgre Magi1100.00%1.6878.614.35.004.0021.0279.0392.06.000.67827.0469.7372.728.94.0326:31Matches
rattletrapClockwerk1100.00%1.0578.614.34.002.0013.0312.0419.016.02.030.000327.2382.524.16.9222:41Matches
disruptorDisruptor10.00%1.0728.671.42.0011.014.0242.0352.02.000.6690.000259.8584.40.0002.2335:52Matches
abaddonAbaddon10.00%0.85928.671.42.0014.012.0266.0324.06.000.594167.2228.4766.10.0000.00057:12Matches
viperViper10.00%1.6628.671.45.0010.0010.00277.0263.012.01.5322.6460.6519.60.0000.60834:34Matches
hoodwinkHoodwink10.00%0.77528.671.45.009.0022.0351.0462.010.002.370.000271.9326.898.83.211:09:07Matches
This section contains stats for heroes' performance on various positions. Positions are determined based on players performance (core or support) and lane. Supports across all lanes (including roamers) are considered as one role. Lanes and positions may not be accurate.