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Explain this to me
This section contains top 75% of most purchased items with negative gradient (sensitive to time of purchase) for selected hero. Q1 is early-average timing, Critical is the calculated time of purchase after which the item goes below 50% winrate. Window is difference between early and critical timings.
Winrate shifts | Timings | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
Item | Pickups | Pickup rate | Winrate | Early | Gradient (%/min) | Q1 | Median | Critical | Window | |
![]() | Fluffy Hat | 42 | 57.53% | 33.33% | +12.12% | -1.25% | 12:21 | 17:21 | 16:42 | 04:21 |
![]() | Blink Dagger | 33 | 45.21% | 48.48% | +14.02% | -2.31% | 21:28 | 23:39 | 31:12 | 09:44 |
![]() | Glimmer Cape | 15 | 20.55% | 80.00% | +20.00% | -4.30% | 25:51 | 30:27 | 39:48 | 13:57 |
![]() | Chainmail | 4 | 5.48% | 25.00% | +75.00% | -19.11% | 16:09 | 19:53 | 19:17 | 03:08 |
![]() | Mekansm | 4 | 5.48% | 25.00% | +75.00% | -51.72% | 19:27 | 19:53 | 20:36 | 01:09 |