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Explain this to me
This section contains top 75% of most purchased items with negative gradient (sensitive to time of purchase) for selected hero. Q1 is early-average timing, Critical is the calculated time of purchase after which the item goes below 50% winrate. Window is difference between early and critical timings.
Winrate shifts | Timings | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
Item | Pickups | Pickup rate | Winrate | Early | Gradient (%/min) | Q1 | Median | Critical | Window | |
![]() | Ring of Protection | 16 | 57.14% | 68.75% | +31.25% | -7.44% | 21:27 | 26:06 | 27:41 | 06:14 |
![]() | Buckler | 16 | 57.14% | 68.75% | +31.25% | -7.41% | 21:27 | 26:06 | 27:42 | 06:15 |
![]() | Assault Cuirass | 16 | 57.14% | 68.75% | +6.25% | -4.73% | 25:05 | 28:26 | 29:36 | 04:31 |
![]() | Crystalys | 7 | 25.00% | 71.43% | +28.57% | -6.07% | 22:51 | 28:28 | 30:29 | 07:38 |