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Explain this to me
This section contains top 75% of most purchased items with negative gradient (sensitive to time of purchase) for selected hero. Q1 is early-average timing, Critical is the calculated time of purchase after which the item goes below 50% winrate. Window is difference between early and critical timings.
Winrate shifts | Timings | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
Item | Pickups | Pickup rate | Winrate | Early | Gradient (%/min) | Q1 | Median | Critical | Window | |
![]() | Boots of Speed | 22 | 100.00% | 63.64% | +19.69% | -20.89% | 02:36 | 03:07 | 03:28 | 00:52 |
![]() | Headdress | 20 | 90.91% | 65.00% | +15.00% | -24.83% | 07:09 | 08:21 | 07:44 | 00:35 |
![]() | Chainmail | 18 | 81.82% | 72.22% | -12.22% | -5.13% | 08:22 | 09:11 | 07:20 | -01:01 |
![]() | Ring of Protection | 18 | 81.82% | 72.22% | +7.78% | -4.18% | 05:50 | 09:31 | 09:22 | 03:32 |
![]() | Mekansm | 18 | 81.82% | 72.22% | +7.78% | -12.95% | 10:03 | 10:41 | 11:11 | 01:08 |