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Explain this to me
This section contains top 75% of most purchased items with negative gradient (sensitive to time of purchase) for selected hero. Q1 is early-average timing, Critical is the calculated time of purchase after which the item goes below 50% winrate. Window is difference between early and critical timings.
Winrate shifts | Timings | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
Item | Pickups | Pickup rate | Winrate | Early | Gradient (%/min) | Q1 | Median | Critical | Window | |
![]() | Blink Dagger | 30 | 96.77% | 33.33% | +4.17% | -5.05% | 11:38 | 12:32 | 12:40 | 01:02 |
![]() | Magic Stick | 29 | 93.55% | 31.03% | +11.83% | -3.08% | -01:29 | 02:32 | 01:57 | 03:26 |
![]() | Black King Bar | 25 | 80.65% | 32.00% | +18.00% | -3.82% | 20:58 | 23:01 | 25:36 | 04:38 |
![]() | Ring of Protection | 8 | 25.81% | 12.50% | +37.50% | -1.98% | 05:40 | 07:05 | 14:37 | 08:57 |
![]() | Fluffy Hat | 6 | 19.35% | 16.67% | +33.33% | -18.40% | 03:58 | 05:31 | 04:55 | 00:57 |
![]() | Soul Ring | 5 | 16.13% | 20.00% | +80.00% | -90.91% | 06:58 | 07:37 | 07:42 | 00:44 |
![]() | Falcon Blade | 5 | 16.13% | 20.00% | +80.00% | -63.16% | 04:40 | 06:06 | 05:44 | 01:04 |
![]() | Ring of Health | 4 | 12.90% | 75.00% | +25.00% | -28.44% | 33:29 | 33:49 | 35:51 | 02:22 |