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Columns
Performance | K/D/A | Farm | Combat | Objectives | Duration | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Hero | Matches | Winrate | DMG/Gold | Rank | Rev-Rank | Kills | Deaths | Assists | GPM | XPM | LH at 10 | LH/min | Heal/min | HD/min | Taken HD/min | Stuns | TD/min | Time | |
Techies | 25 | 44.00% | 1.56 | 80.0 | 96.0 | 3.24 | 6.88 | 11.8 | 320.9 | 428.6 | 6.96 | 2.25 | 45.0 | 499.6 | 388.4 | 16.0 | 23.6 | 42:59 | |
Pugna | 23 | 60.87% | 1.41 | 100.0 | 76.0 | 3.74 | 5.61 | 14.5 | 339.9 | 451.2 | 12.1 | 1.81 | 207.0 | 477.6 | 349.9 | 2.28 | 67.8 | 43:04 | |
Skywrath Mage | 16 | 56.25% | 1.19 | 88.0 | 72.0 | 4.88 | 5.75 | 13.2 | 293.0 | 453.4 | 5.19 | 0.678 | 0.961 | 350.1 | 294.9 | 0.175 | 4.42 | 47:23 | |
Mirana | 16 | 43.75% | 0.813 | 68.0 | 84.0 | 3.00 | 4.63 | 11.8 | 337.8 | 463.9 | 11.1 | 2.21 | 57.5 | 274.8 | 375.7 | 51.5 | 11.3 | 44:00 | |
Spirit Breaker | 13 | 23.08% | 0.855 | 36.0 | 100.0 | 2.31 | 8.54 | 11.1 | 311.5 | 422.8 | 7.23 | 2.33 | 1.49 | 266.2 | 646.7 | 102.4 | 2.02 | 37:29 | |
Rubick | 12 | 41.67% | 1.15 | 64.0 | 80.0 | 2.42 | 5.83 | 12.4 | 306.2 | 413.8 | 10.5 | 2.05 | 3.19 | 350.8 | 371.3 | 43.6 | 5.06 | 43:19 | |
Shadow Demon | 11 | 36.36% | 1.13 | 60.0 | 88.0 | 3.18 | 6.55 | 12.3 | 306.5 | 417.5 | 8.09 | 1.49 | 30.2 | 347.4 | 409.5 | 42.1 | 8.02 | 42:31 | |
Batrider | 9 | 66.67% | 0.951 | 92.0 | 56.0 | 2.67 | 8.56 | 15.0 | 345.1 | 472.7 | 7.67 | 2.37 | 0.374 | 328.2 | 547.0 | 51.7 | 2.86 | 46:18 | |
Undying | 8 | 62.50% | 0.542 | 84.0 | 60.0 | 2.50 | 6.00 | 13.6 | 317.4 | 398.5 | 9.25 | 1.30 | 94.5 | 172.1 | 513.1 | 0.000 | 8.44 | 37:59 | |
Bounty Hunter | 6 | 66.67% | 0.570 | 76.0 | 44.0 | 3.33 | 7.83 | 17.8 | 371.7 | 466.7 | 5.50 | 0.661 | 0.970 | 211.7 | 475.8 | 28.1 | 4.18 | 40:19 | |
Silencer | 3 | 100.00% | 0.907 | 96.0 | 28.0 | 7.33 | 3.67 | 19.3 | 387.3 | 497.0 | 5.67 | 1.19 | 0.539 | 351.3 | 338.0 | 0.000 | 24.7 | 37:30 | |
Venomancer | 3 | 33.33% | 1.25 | 20.0 | 68.0 | 3.00 | 7.67 | 12.0 | 358.7 | 473.7 | 8.33 | 2.24 | 4.42 | 447.7 | 378.6 | 0.000 | 27.7 | 44:44 | |
Snapfire | 3 | 33.33% | 1.14 | 20.0 | 68.0 | 4.33 | 7.00 | 18.0 | 381.7 | 514.3 | 11.3 | 1.96 | 0.000 | 433.5 | 471.5 | 49.8 | 10.5 | 46:31 | |
Enchantress | 3 | 0.00% | 0.929 | 12.0 | 92.0 | 2.00 | 7.67 | 9.00 | 336.3 | 430.0 | 11.7 | 3.00 | 57.4 | 312.6 | 576.6 | 8.16 | 26.7 | 47:03 | |
Lion | 2 | 100.00% | 1.28 | 72.0 | 24.0 | 4.50 | 2.00 | 17.5 | 329.5 | 448.0 | 7.00 | 0.956 | 5.77 | 422.0 | 370.9 | 92.2 | 1.08 | 27:43 | |
Monkey King | 2 | 50.00% | 0.604 | 32.0 | 40.0 | 3.00 | 7.50 | 20.5 | 320.0 | 499.0 | 6.00 | 1.55 | 44.6 | 193.2 | 478.7 | 110.4 | 12.5 | 1:03:57 | |
Keeper of the Light | 2 | 50.00% | 0.844 | 32.0 | 40.0 | 2.50 | 2.50 | 16.0 | 380.0 | 435.0 | 10.00 | 2.38 | 346.7 | 320.6 | 235.1 | 0.850 | 2.60 | 44:17 | |
Disruptor | 2 | 50.00% | 0.863 | 32.0 | 40.0 | 3.50 | 5.50 | 19.0 | 287.0 | 504.5 | 8.50 | 0.777 | 7.44 | 247.7 | 383.0 | 0.000 | 7.73 | 44:23 | |
Oracle | 1 | 100.00% | 0.941 | 56.0 | 20.0 | 3.00 | 9.00 | 22.0 | 342.0 | 502.0 | 5.00 | 0.981 | 271.2 | 321.9 | 470.0 | 69.2 | 0.000 | 49:55 | |
Io | 1 | 100.00% | 0.341 | 56.0 | 20.0 | 2.00 | 6.00 | 20.0 | 315.0 | 437.0 | 2.00 | 0.350 | 663.4 | 107.4 | 518.6 | 0.000 | 23.0 | 34:15 | |
Earth Spirit | 1 | 100.00% | 1.37 | 56.0 | 20.0 | 8.00 | 7.00 | 29.0 | 390.0 | 619.0 | 6.00 | 1.94 | 22.2 | 532.9 | 432.5 | 46.4 | 3.17 | 43:16 | |
Doom | 1 | 100.00% | 0.607 | 56.0 | 20.0 | 8.00 | 11.0 | 33.0 | 501.0 | 562.0 | 9.00 | 2.69 | 0.000 | 304.1 | 726.1 | 51.8 | 0.000 | 1:05:22 | |
Chen | 1 | 100.00% | 0.382 | 56.0 | 20.0 | 4.00 | 5.00 | 16.0 | 399.0 | 439.0 | 24.0 | 3.17 | 154.4 | 152.6 | 400.3 | 2.03 | 122.8 | 33:08 | |
Dark Seer | 1 | 0.00% | 0.636 | 8.00 | 52.0 | 1.000 | 10.00 | 6.00 | 408.0 | 462.0 | 74.0 | 6.84 | 0.000 | 259.5 | 680.0 | 13.5 | 17.2 | 39:10 | |
Jakiro | 1 | 0.00% | 1.71 | 8.00 | 52.0 | 6.00 | 10.00 | 6.00 | 370.0 | 347.0 | 10.00 | 2.91 | 0.000 | 634.3 | 763.8 | 48.1 | 4.78 | 36:49 |
This section contains stats for heroes' performance on various positions. Positions are determined based on players performance (core or support) and lane. Supports across all lanes (including roamers) are considered as one role. Lanes and positions may not be accurate.