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Explain this to me
This section contains top 75% of most purchased items with negative gradient (sensitive to time of purchase) for selected hero. Q1 is early-average timing, Critical is the calculated time of purchase after which the item goes below 50% winrate. Window is difference between early and critical timings.
Winrate shifts | Timings | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
Item | Pickups | Pickup rate | Winrate | Early | Gradient (%/min) | Q1 | Median | Critical | Window | |
![]() | Magic Stick | 63 | 100.00% | 50.79% | +11.71% | -2.93% | -01:29 | 00:57 | 02:30 | 03:59 |
![]() | Void Stone | 45 | 71.43% | 57.78% | -3.23% | -2.06% | 13:20 | 17:30 | 15:09 | 01:49 |
![]() | Fluffy Hat | 32 | 50.79% | 43.75% | +6.25% | -4.38% | 12:24 | 16:09 | 12:13 | -00:10 |
![]() | Eul's Scepter of Divinity | 5 | 7.94% | 60.00% | +40.00% | -3.63% | 18:45 | 21:50 | 32:18 | 13:33 |
![]() | Scythe of Vyse | 4 | 6.35% | 75.00% | +25.00% | -16.26% | 40:52 | 43:12 | 43:53 | 03:01 |