DPL-CDA Professional League Season 1

Major Dota 2 league by Mars Media and China D2PA

Average match duration: 35.7079

Core SafelaneCore MidlaneCore OfflaneSupport
HeroMtchsMtchsRankRatioWRMtchsRankRatioWRMtchsRankRatioWRMtchsRankRatioWR
tuskTusk4------------490.9100.00%75.00%
centaurCentaur Warrunner3250.066.67%50.00%----155.633.33%0.00%----
pangolierPangolier3--------188.933.33%100.00%272.766.67%50.00%
phoenixPhoenix2------------236.4100.00%0.00%
grimstrokeGrimstroke2------------236.4100.00%0.00%
lichLich2------------272.7100.00%50.00%
chenChen2------------272.7100.00%50.00%
shadow_demonShadow Demon2------------272.7100.00%50.00%
vengefulspiritVengeful Spirit2------------2100.0100.00%100.00%
terrorbladeTerrorblade2--------2100.0100.00%100.00%----
void_spiritVoid Spirit2----2100.0100.00%100.00%--------
ursaUrsa2137.550.00%0.00%----155.650.00%0.00%----
storm_spiritStorm Spirit2----250.0100.00%0.00%--------
kunkkaKunkka1----187.5100.00%100.00%--------
tinyTiny1------------118.2100.00%0.00%
miranaMirana1------------181.8100.00%100.00%
brewmasterBrewmaster11100.0100.00%100.00%------------
monkey_kingMonkey King11100.0100.00%100.00%------------
furionNature's Prophet11100.0100.00%100.00%------------
bristlebackBristleback1137.5100.00%0.00%------------
phantom_assassinPhantom Assassin1137.5100.00%0.00%------------
faceless_voidFaceless Void1--------155.6100.00%0.00%----
morphlingMorphling1--------155.6100.00%0.00%----
viperViper1----187.5100.00%100.00%--------
beastmasterBeastmaster1--------155.6100.00%0.00%----
queenofpainQueen of Pain1--------188.9100.00%100.00%----
rattletrapClockwerk1--------188.9100.00%100.00%----
antimageAnti-Mage11100.0100.00%100.00%------------
death_prophetDeath Prophet1----137.5100.00%0.00%--------
templar_assassinTemplar Assassin1----137.5100.00%0.00%--------
ember_spiritEmber Spirit1----137.5100.00%0.00%--------
tidehunterTidehunter1----187.5100.00%100.00%--------
oracleOracle1------------118.2100.00%0.00%
This section contains stats for heroes' performance on various positions. Positions are determined based on players performance (core or support) and lane. Supports across all lanes (including roamers) are considered as one role. Lanes and positions may not be accurate.