compLexity Gaming | Alliance | OG | Team AD FINEM | Team Freedom Dota 2 | WanteD | Team Onyx | Ninjas in Pyjamas
Overview | Picks and bans | Draft | Draft against | Heroes ☰ | Players ☰ | Opponents | Matches ☰ | Active players
coL.ZFreek (11 Matches), coL.Kyle (7 Matches)
Columns
Performance | K/D/A | Farm | Combat | Objectives | Duration | Misc | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Hero | Matches | Winrate | DMG/Gold | Rank | Rev-Rank | Kills | Deaths | Assists | GPM | XPM | LH at 10 | LH/min | Heal/min | HD/min | Taken HD/min | Stuns | TD/min | Time | List of matches | |
Crystal Maiden | 2 | 50.00% | 0.730 | 47.6 | 61.9 | 3.50 | 10.5 | 14.0 | 396.0 | 439.5 | 17.0 | 2.11 | 44.9 | 288.9 | 299.3 | 38.0 | 10.1 | 47:51 | Matches | |
Leshrac | 2 | 50.00% | 0.933 | 47.6 | 61.9 | 5.00 | 8.50 | 15.5 | 420.0 | 461.5 | 13.0 | 3.52 | 57.2 | 392.0 | 391.1 | 23.6 | 85.3 | 38:57 | Matches | |
Bloodseeker | 1 | 100.00% | 1.57 | 100.0 | 52.4 | 17.0 | 2.00 | 14.0 | 542.0 | 664.0 | 42.0 | 4.39 | 33.7 | 852.7 | 307.7 | 0.000 | 28.2 | 33:42 | Matches | |
Silencer | 1 | 100.00% | 0.735 | 100.0 | 52.4 | 7.00 | 1.000 | 13.0 | 452.0 | 375.0 | 21.0 | 2.03 | 0.000 | 332.3 | 71.9 | 0.000 | 77.6 | 19:15 | Matches | |
Earth Spirit | 1 | 100.00% | 1.20 | 100.0 | 52.4 | 3.00 | 2.00 | 16.0 | 289.0 | 304.0 | 5.00 | 0.429 | 0.000 | 346.2 | 286.7 | 47.1 | 5.69 | 25:38 | Matches | |
Bounty Hunter | 1 | 100.00% | 0.867 | 100.0 | 52.4 | 2.00 | 2.00 | 28.0 | 442.0 | 413.0 | 2.00 | 0.221 | 33.2 | 383.3 | 198.9 | 2.57 | 19.8 | 27:10 | Matches | |
Bane | 1 | 100.00% | 0.664 | 100.0 | 52.4 | 3.00 | 8.00 | 12.0 | 280.0 | 298.0 | 4.00 | 0.784 | 0.000 | 185.9 | 377.8 | 57.0 | 24.4 | 31:53 | Matches | |
Rubick | 1 | 100.00% | 0.996 | 100.0 | 52.4 | 3.00 | 5.00 | 23.0 | 361.0 | 415.0 | 9.00 | 1.73 | 0.000 | 359.7 | 281.5 | 55.6 | 19.1 | 27:11 | Matches | |
Chaos Knight | 1 | 100.00% | 0.550 | 100.0 | 52.4 | 4.00 | 2.00 | 12.0 | 387.0 | 295.0 | 6.00 | 0.987 | 13.6 | 212.8 | 188.5 | 35.1 | 22.9 | 19:15 | Matches | |
Witch Doctor | 1 | 100.00% | 1.18 | 100.0 | 52.4 | 3.00 | 8.00 | 20.0 | 313.0 | 437.0 | 24.0 | 1.54 | 144.5 | 370.3 | 448.8 | 85.3 | 25.2 | 33:42 | Matches | |
Techies | 1 | 100.00% | 1.26 | 100.0 | 52.4 | 7.00 | 6.00 | 9.00 | 447.0 | 432.0 | 19.0 | 2.51 | 0.000 | 563.1 | 141.3 | 37.2 | 51.4 | 31:07 | Matches | |
Venomancer | 1 | 100.00% | 1.09 | 100.0 | 52.4 | 5.00 | 3.00 | 15.0 | 484.0 | 460.0 | 27.0 | 4.15 | 0.000 | 528.2 | 176.3 | 0.000 | 71.5 | 35:53 | Matches | |
Keeper of the Light | 1 | 100.00% | 0.685 | 100.0 | 52.4 | 3.00 | 3.00 | 15.0 | 326.0 | 292.0 | 10.00 | 1.48 | 77.5 | 223.3 | 154.4 | 10.7 | 8.81 | 25:38 | Matches | |
Earthshaker | 1 | 0.00% | 0.753 | 38.1 | 100.0 | 2.00 | 10.00 | 16.0 | 311.0 | 399.0 | 11.0 | 2.40 | 17.5 | 234.2 | 450.1 | 55.5 | 16.9 | 44:10 | Matches | |
Vengeful Spirit | 1 | 0.00% | 0.355 | 38.1 | 100.0 | 2.00 | 13.0 | 5.00 | 225.0 | 229.0 | 9.00 | 1.30 | 0.000 | 79.8 | 418.9 | 13.7 | 2.54 | 42:08 | Matches | |
Spirit Breaker | 1 | 0.00% | 0.692 | 38.1 | 100.0 | 3.00 | 6.00 | 5.00 | 272.0 | 255.0 | 2.00 | 1.26 | 0.000 | 188.3 | 374.5 | 65.3 | 0.000 | 23:43 | Matches | |
Batrider | 1 | 0.00% | 0.604 | 38.1 | 100.0 | 1.000 | 8.00 | 5.00 | 277.0 | 262.0 | 35.0 | 2.85 | 0.000 | 167.3 | 324.8 | 9.10 | 0.000 | 29:10 | Matches | |
Pudge | 1 | 0.00% | 0.558 | 38.1 | 100.0 | 8.00 | 3.00 | 5.00 | 252.0 | 320.0 | 5.00 | 0.430 | 0.000 | 140.6 | 266.6 | 22.0 | 4.17 | 44:10 | Matches | |
Lion | 1 | 0.00% | 0.648 | 38.1 | 100.0 | 1.000 | 11.0 | 14.0 | 267.0 | 330.0 | 17.0 | 1.16 | 0.000 | 172.9 | 310.9 | 92.3 | 0.000 | 42:08 | Matches | |
Undying | 1 | 0.00% | 0.520 | 38.1 | 100.0 | 1.000 | 5.00 | 18.0 | 289.0 | 359.0 | 4.00 | 0.577 | 84.4 | 150.2 | 317.0 | 0.000 | 5.52 | 46:46 | Matches | |
Nyx Assassin | 1 | 0.00% | 0.752 | 38.1 | 100.0 | 4.00 | 6.00 | 7.00 | 329.0 | 406.0 | 14.0 | 1.60 | 0.000 | 247.3 | 445.1 | 99.9 | 0.000 | 33:07 | Matches |
This section contains stats for heroes' performance on various positions. Positions are determined based on players performance (core or support) and lane. Supports across all lanes (including roamers) are considered as one role. Lanes and positions may not be accurate.