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With 7.36 official Dota API stopped working.
Waiting for the fix for now and updating stuff to 7.36.
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EPICENTER XL

Dota 2 Pro Circuit Major LAN

Radiant winrate: 55.7895

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Summary | Grid | Profiles ☰ | Cards
Positions ☰ | Meta Graph
Team's players on this position: Secret.Ace (6 Matches), Secret.MidOne (4 Matches), Secret.Fata (3 Matches), Secret.YapzOr (2 Matches)
Columns
PerformanceK/D/AFarmCombatObjectivesDurationMisc
HeroMatchesWinrateDMG/GoldRankRev-RankKillsDeathsAssistsGPMXPMLH at 10Heal/minHD/minTaken HD/minStunsTD/minTimeList of matches
ember_spiritEmber Spirit250.00%1.3250.057.19.005.0010.00583.0663.055.00.000768.4256.795.29.9341:04Matches
leshracLeshrac1100.00%1.58100.050.010.005.0022.0363.0443.09.000.000574.5265.752.129.346:17Matches
obsidian_destroyerOutworld Destroyer1100.00%1.13100.050.019.02.007.00661.0626.054.00.000749.3270.632.6103.544:49Matches
night_stalkerNight Stalker1100.00%0.740100.050.07.004.0017.0405.0474.030.011.9299.6469.0-0.37139.240:58Matches
lycanLycan1100.00%0.729100.050.03.005.0025.0451.0511.038.00.000328.8471.42.03224.546:17Matches
morphlingMorphling1100.00%1.08100.050.013.00.0009.00653.0619.059.079.9703.3250.43.04237.829:25Matches
rubickRubick1100.00%0.698100.050.09.004.0018.0421.0481.018.01.02294.0249.669.82.4640:58Matches
shredderTimbersaw1100.00%0.811100.050.02.003.0011.0441.0489.049.00.000357.5490.80.00023.023:25Matches
razorRazor10.00%0.62242.9100.01.0004.003.00419.0417.068.00.000260.4321.90.00048.523:23Matches
death_prophetDeath Prophet10.00%0.75742.9100.03.005.003.00397.0397.043.00.000300.7368.97.5541.629:43Matches
chaos_knightChaos Knight10.00%0.83742.9100.06.003.0013.0447.0492.052.00.000373.9466.220.522.148:04Matches
juggernautJuggernaut10.00%0.70742.9100.06.003.009.00598.0584.065.048.2423.0339.80.00059.746:01Matches
slarkSlark10.00%0.36942.9100.01.0001.0001.000400.0414.045.00.000147.5300.70.00020.822:30Matches
abaddonAbaddon10.00%1.7642.9100.03.005.006.00386.0540.040.030.8679.3633.40.00021.644:27Matches
This section contains stats for heroes' performance on various positions. Positions are determined based on players performance (core or support) and lane. Supports across all lanes (including roamers) are considered as one role. Lanes and positions may not be accurate.