Северная Америка ☰ | Южная Америка ☰
Столбцы
Исполнение | У/С/П | Фарм | Боевые | Объекты | Длительность | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Герой | Матчи | Побед | УР/Зол | Ранг | Обр-Ранг | Убийства | Смерти | Помощь | З/М | О/М | Добито к 10:00 | Доб/мин | Леч/мин | УГ/мин | ПУГ/мин | Оглушение | УС/мин | Время | |
Pangolier | 17 | 52.94% | 1.20 | 87.5 | 83.3 | 7.88 | 4.24 | 11.3 | 549.2 | 691.9 | 51.2 | 7.86 | 0.703 | 658.8 | 468.8 | 10.3 | 27.0 | 35:09 | |
Ember Spirit | 15 | 40.00% | 1.75 | 75.0 | 95.8 | 9.20 | 3.13 | 10.2 | 545.3 | 684.7 | 46.1 | 7.76 | 1.15 | 952.8 | 487.9 | 58.6 | 24.7 | 32:31 | |
Leshrac | 11 | 18.18% | 1.14 | 29.2 | 100.0 | 4.55 | 5.18 | 6.45 | 547.4 | 640.0 | 66.8 | 8.81 | 0.297 | 626.5 | 689.1 | 27.7 | 52.7 | 33:48 | |
Puck | 8 | 50.00% | 1.31 | 70.8 | 79.2 | 6.63 | 5.00 | 9.50 | 541.6 | 656.4 | 55.0 | 7.70 | 0.423 | 708.2 | 442.7 | 7.83 | 36.5 | 33:45 | |
Batrider | 7 | 71.43% | 1.25 | 91.7 | 45.8 | 8.71 | 2.86 | 12.1 | 541.7 | 715.6 | 53.0 | 6.97 | 1.75 | 677.2 | 508.1 | 49.0 | 5.98 | 33:04 | |
Primal Beast | 6 | 33.33% | 1.25 | 37.5 | 91.7 | 8.33 | 5.50 | 10.8 | 477.5 | 620.2 | 51.7 | 6.00 | 1.52 | 595.3 | 676.1 | 56.0 | 17.7 | 35:18 | |
Tusk | 6 | 33.33% | 1.19 | 37.5 | 91.7 | 7.83 | 5.50 | 11.5 | 491.7 | 636.0 | 44.5 | 6.00 | 2.16 | 584.0 | 708.8 | 55.4 | 8.94 | 38:55 | |
Dragon Knight | 5 | 80.00% | 1.07 | 95.8 | 29.2 | 8.20 | 2.60 | 10.4 | 549.2 | 703.0 | 54.8 | 6.41 | 0.000 | 587.0 | 600.8 | 71.5 | 141.2 | 35:10 | |
Storm Spirit | 5 | 60.00% | 1.16 | 66.7 | 50.0 | 6.80 | 4.20 | 13.6 | 517.8 | 720.6 | 59.8 | 7.37 | 0.000 | 600.6 | 354.8 | 29.4 | 27.3 | 37:37 | |
Zeus | 5 | 40.00% | 2.01 | 41.7 | 75.0 | 9.40 | 3.60 | 12.2 | 533.0 | 609.8 | 57.4 | 6.66 | 0.862 | 1,071.3 | 346.9 | 11.8 | 7.56 | 36:32 | |
Kunkka | 4 | 75.00% | 1.01 | 83.3 | 33.3 | 9.25 | 3.50 | 16.8 | 633.5 | 738.3 | 66.3 | 8.68 | 0.350 | 639.1 | 540.0 | 70.5 | 58.9 | 40:25 | |
Templar Assassin | 3 | 100.00% | 1.09 | 100.0 | 25.0 | 9.67 | 1.000 | 9.00 | 751.0 | 936.0 | 82.7 | 11.3 | 1.08 | 821.9 | 195.5 | 0.000 | 218.8 | 26:51 | |
Queen of Pain | 3 | 66.67% | 1.10 | 62.5 | 37.5 | 8.33 | 5.00 | 7.33 | 584.7 | 698.7 | 55.0 | 7.48 | 0.000 | 641.1 | 452.9 | 5.84 | 68.4 | 46:08 | |
Death Prophet | 3 | 33.33% | 1.19 | 20.8 | 70.8 | 8.33 | 4.33 | 10.00 | 492.0 | 598.3 | 49.0 | 6.39 | 0.000 | 585.7 | 545.4 | 13.6 | 30.2 | 33:01 | |
Tiny | 3 | 33.33% | 1.21 | 20.8 | 70.8 | 7.33 | 4.67 | 7.00 | 450.3 | 604.0 | 44.7 | 4.95 | 1.46 | 543.4 | 630.8 | 60.7 | 61.2 | 32:57 | |
Lone Druid | 2 | 100.00% | 0.826 | 79.2 | 20.8 | 3.50 | 1.000 | 5.00 | 570.0 | 690.5 | 67.0 | 8.33 | 0.000 | 470.7 | 311.3 | 30.7 | 213.5 | 23:13 | |
Void Spirit | 2 | 50.00% | 1.16 | 25.0 | 41.7 | 10.00 | 4.50 | 9.50 | 534.5 | 657.5 | 54.0 | 6.34 | 1.98 | 621.0 | 610.6 | 7.73 | 28.6 | 36:24 | |
Centaur Warrunner | 1 | 100.00% | 1.38 | 58.3 | 16.7 | 15.0 | 0.000 | 16.0 | 704.0 | 951.0 | 70.0 | 8.62 | 0.000 | 971.2 | 437.5 | 73.1 | 200.7 | 35:22 | |
Beastmaster | 1 | 100.00% | 0.901 | 58.3 | 16.7 | 10.00 | 2.00 | 15.0 | 743.0 | 987.0 | 69.0 | 10.4 | 0.000 | 669.6 | 529.5 | 40.8 | 33.8 | 43:13 | |
Monkey King | 1 | 100.00% | 1.00 | 58.3 | 16.7 | 9.00 | 3.00 | 7.00 | 555.0 | 722.0 | 45.0 | 6.58 | 0.000 | 556.3 | 391.6 | 38.1 | 131.5 | 32:49 | |
Invoker | 1 | 100.00% | 0.917 | 58.3 | 16.7 | 6.00 | 11.0 | 13.0 | 503.0 | 667.0 | 52.0 | 5.65 | 0.000 | 461.4 | 599.6 | 52.7 | 32.8 | 43:08 | |
Snapfire | 1 | 0.00% | 1.42 | 12.5 | 62.5 | 5.00 | 5.00 | 9.00 | 415.0 | 514.0 | 54.0 | 5.41 | 0.000 | 587.3 | 474.4 | 31.3 | 6.42 | 36:46 | |
Shadow Fiend | 1 | 0.00% | 1.52 | 12.5 | 62.5 | 2.00 | 5.00 | 6.00 | 444.0 | 576.0 | 41.0 | 7.35 | 0.000 | 674.4 | 601.0 | 7.89 | 2.81 | 31:16 | |
Keeper of the Light | 1 | 0.00% | 1.64 | 12.5 | 62.5 | 4.00 | 3.00 | 6.00 | 464.0 | 522.0 | 76.0 | 7.60 | 101.3 | 760.7 | 348.8 | 0.000 | 0.000 | 31:19 |
Этот раздел содержит статистику героев на разных позициях. Позиции (основа или поддержка) определяются на основе исполнения игроков и их линии. Герои поддержки на любых линиях (включая роумеров) определяются как единая роль. Линии и позиции могут быть определены не точно.