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Columns
Performance | K/D/A | Farm | Combat | Objectives | Duration | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Hero | Matches | Winrate | DMG/Gold | Rank | Rev-Rank | Kills | Deaths | Assists | GPM | XPM | LH at 10 | LH/min | Heal/min | HD/min | Taken HD/min | Stuns | TD/min | Time | |
Kunkka | 11 | 27.27% | 0.962 | 76.0 | 100.0 | 3.91 | 4.27 | 10.3 | 504.7 | 623.9 | 84.9 | 7.43 | 0.000 | 485.7 | 568.4 | 70.7 | 16.0 | 40:12 | |
Pangolier | 9 | 66.67% | 0.849 | 96.0 | 84.0 | 6.33 | 3.11 | 11.3 | 567.3 | 718.9 | 81.7 | 8.29 | 1.20 | 481.4 | 319.1 | 3.34 | 23.8 | 40:31 | |
Dragon Knight | 7 | 71.43% | 0.768 | 92.0 | 52.0 | 3.14 | 3.29 | 8.29 | 612.9 | 666.9 | 67.7 | 9.14 | 0.000 | 470.8 | 491.2 | 34.8 | 190.8 | 34:04 | |
Ember Spirit | 5 | 80.00% | 1.23 | 100.0 | 28.0 | 10.8 | 2.60 | 12.0 | 640.4 | 856.0 | 62.2 | 8.23 | 0.150 | 789.0 | 364.3 | 76.6 | 34.6 | 43:09 | |
Huskar | 5 | 20.00% | 0.919 | 40.0 | 96.0 | 8.00 | 4.80 | 6.20 | 645.6 | 817.4 | 73.8 | 8.88 | 0.000 | 593.6 | 466.1 | 19.3 | 258.3 | 40:38 | |
Meepo | 4 | 75.00% | 0.651 | 84.0 | 32.0 | 6.75 | 2.00 | 7.50 | 719.3 | 848.0 | 82.0 | 10.6 | 0.000 | 468.4 | 1,279.9 | 55.3 | 368.5 | 35:26 | |
Primal Beast | 3 | 66.67% | 0.959 | 80.0 | 36.0 | 8.33 | 2.67 | 14.7 | 628.7 | 803.7 | 66.3 | 7.91 | 0.000 | 602.9 | 652.2 | 57.2 | 39.9 | 41:54 | |
Magnus | 2 | 100.00% | 0.879 | 88.0 | 8.00 | 3.50 | 4.50 | 17.5 | 463.0 | 634.0 | 52.0 | 5.18 | 3.29 | 406.9 | 379.7 | 54.8 | 4.09 | 42:18 | |
Monkey King | 2 | 50.00% | 0.989 | 52.0 | 48.0 | 8.50 | 5.00 | 10.00 | 560.5 | 659.0 | 62.0 | 7.05 | 0.000 | 554.4 | 482.1 | 29.1 | 152.8 | 37:19 | |
Void Spirit | 2 | 50.00% | 0.917 | 52.0 | 48.0 | 4.50 | 5.00 | 13.5 | 521.5 | 673.0 | 57.0 | 6.39 | 1.61 | 478.4 | 496.4 | 0.000 | 37.2 | 37:28 | |
Lina | 2 | 50.00% | 1.00 | 52.0 | 48.0 | 6.50 | 6.50 | 6.00 | 583.0 | 801.0 | 62.0 | 9.22 | 0.000 | 584.7 | 510.5 | 54.4 | 55.2 | 43:12 | |
Storm Spirit | 2 | 0.00% | 0.826 | 8.00 | 92.0 | 6.00 | 4.00 | 4.50 | 432.0 | 491.5 | 61.5 | 6.07 | 1.59 | 356.6 | 466.5 | 13.0 | 16.4 | 28:00 | |
Keeper of the Light | 2 | 0.00% | 0.867 | 24.0 | 92.0 | 4.00 | 5.00 | 4.50 | 489.0 | 578.0 | 93.5 | 7.74 | 106.9 | 423.9 | 300.3 | 0.000 | 1.06 | 37:51 | |
Mars | 1 | 100.00% | 0.962 | 72.0 | 24.0 | 1.000 | 1.000 | 16.0 | 524.0 | 664.0 | 93.0 | 7.07 | 0.000 | 504.0 | 499.8 | 21.4 | 58.7 | 31:31 | |
Invoker | 1 | 100.00% | 1.37 | 72.0 | 4.00 | 18.0 | 2.00 | 19.0 | 722.0 | 871.0 | 49.0 | 5.81 | 30.1 | 992.6 | 593.7 | 58.3 | 277.7 | 31:49 | |
Arc Warden | 1 | 100.00% | 1.20 | 72.0 | 24.0 | 9.00 | 1.000 | 8.00 | 602.0 | 545.0 | 65.0 | 4.82 | 44.5 | 723.9 | 250.0 | 8.50 | 90.9 | 22:37 | |
Death Prophet | 1 | 100.00% | 0.629 | 72.0 | 24.0 | 2.00 | 0.000 | 14.0 | 648.0 | 838.0 | 67.0 | 9.07 | 0.404 | 407.6 | 230.6 | 8.70 | 192.8 | 39:34 | |
Tiny | 1 | 100.00% | 1.34 | 72.0 | 24.0 | 12.0 | 1.000 | 14.0 | 589.0 | 742.0 | 65.0 | 7.09 | 0.000 | 792.1 | 449.4 | 95.3 | 15.1 | 38:15 | |
Razor | 1 | 0.00% | 0.784 | 20.0 | 80.0 | 1.000 | 4.00 | 5.00 | 458.0 | 520.0 | 68.0 | 8.51 | 0.000 | 359.2 | 443.6 | 0.000 | 6.65 | 35:21 | |
Puck | 1 | 0.00% | 1.03 | 20.0 | 80.0 | 12.0 | 4.00 | 7.00 | 579.0 | 644.0 | 57.0 | 7.78 | 4.76 | 597.2 | 346.1 | 12.4 | 52.6 | 42:01 | |
Viper | 1 | 0.00% | 1.35 | 20.0 | 80.0 | 3.00 | 4.00 | 1.000 | 374.0 | 440.0 | 70.0 | 5.40 | 0.000 | 503.6 | 344.5 | 0.000 | 0.000 | 24:15 | |
Outworld Destroyer | 1 | 0.00% | 1.30 | 36.0 | 80.0 | 6.00 | 6.00 | 4.00 | 475.0 | 594.0 | 61.0 | 5.68 | 0.000 | 619.2 | 598.0 | 78.4 | 1.36 | 36:47 | |
Zeus | 1 | 0.00% | 2.79 | 36.0 | 80.0 | 10.00 | 5.00 | 7.00 | 563.0 | 576.0 | 59.0 | 8.33 | 0.000 | 1,569.2 | 427.5 | 8.10 | 2.54 | 39:22 | |
Clockwerk | 1 | 0.00% | 2.08 | 36.0 | 80.0 | 1.000 | 7.00 | 8.00 | 356.0 | 332.0 | 48.0 | 5.12 | 0.000 | 739.4 | 632.0 | 60.6 | 1.66 | 33:47 | |
Windranger | 1 | 0.00% | 0.995 | 4.00 | 80.0 | 4.00 | 5.00 | 10.00 | 442.0 | 648.0 | 79.0 | 5.92 | 0.000 | 440.0 | 544.4 | 30.8 | 0.000 | 38:49 |
This section contains stats for heroes' performance on various positions. Positions are determined based on players performance (core or support) and lane. Supports across all lanes (including roamers) are considered as one role. Lanes and positions may not be accurate.