Columns
Performance | K/D/A | Farm | Combat | Objectives | other | Duration | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Player | Matches | Winrate | Hero Pool | Diversity | DMG/Gold | K/D/A | GPM | XPM | LH at 10 | LH/min | Heal/min | HD/min | Taken HD/min | Stuns | TD/min | DN | Time |
TSpirit.Iceberg | 8 | 50.00% | 6.00 | 34.62% | 1.34 | 3.90 | 554.5 | 585.3 | 60.0 | 6.98 | 4.48 | 744.3 | 421.0 | 25.6 | 120.4 | 22.4 | 45:13 |
M19.Pikachu | 7 | 71.43% | 3.00 | 9.89% | 0.963 | 3.45 | 509.9 | 567.0 | 58.6 | 6.92 | 16.6 | 490.9 | 510.7 | 13.9 | 162.4 | 8.29 | 50:15 |
Na`Vi.Dendi | 7 | 71.43% | 6.00 | 39.56% | 1.11 | 4.38 | 609.0 | 695.3 | 77.7 | 7.91 | 3.71 | 676.2 | 519.7 | 26.0 | 194.5 | 20.3 | 35:22 |
VP.No[o]ne- | 5 | 80.00% | 5.00 | 38.46% | 0.816 | 5.47 | 659.6 | 585.6 | 66.6 | 9.41 | 16.7 | 538.5 | 430.4 | 12.3 | 177.6 | 21.6 | 35:54 |
Na`Vi.RodjER | 4 | 75.00% | 3.00 | 17.31% | 0.599 | 2.44 | 349.8 | 391.3 | 21.3 | 3.08 | 172.5 | 209.7 | 369.2 | 8.67 | 56.4 | 2.00 | 36:34 |
Effect.Afoninje | 3 | 66.67% | 1.000 | 2.56% | 1.13 | 9.43 | 525.3 | 600.3 | 57.3 | 7.71 | 0.000 | 595.4 | 305.7 | 29.9 | 72.6 | 21.7 | 36:53 |
Vega.G | 3 | 33.33% | 3.00 | 23.08% | 1.23 | 4.44 | 637.3 | 606.3 | 66.3 | 9.30 | 19.9 | 781.4 | 407.9 | 37.6 | 24.8 | 7.00 | 41:37 |
iPlayAst.e. | 3 | 0.00% | 3.00 | 23.08% | 1.31 | 1.46 | 368.3 | 425.7 | 49.0 | 5.27 | 5.14 | 481.8 | 563.6 | 14.7 | 10.6 | 13.3 | 35:40 |
VP.RAMZES666 | 2 | 100.00% | 2.00 | 15.38% | 0.985 | 37.0 | 604.0 | 692.5 | 86.5 | 7.59 | 0.000 | 595.0 | 317.4 | 0.000 | 120.5 | 12.0 | 28:18 |
VP.Lil | 2 | 100.00% | 2.00 | 15.38% | 1.07 | 6.13 | 352.5 | 428.0 | 8.00 | 1.97 | 2.93 | 376.6 | 450.2 | 97.6 | 7.62 | 2.00 | 39:02 |
iPlayAst.twitch.tv/mufasagr | 2 | 100.00% | 2.00 | 15.38% | 1.54 | 5.93 | 584.0 | 634.0 | 50.5 | 6.79 | 0.000 | 898.6 | 517.4 | 0.268 | 277.1 | 31.5 | 56:37 |
Gambit.Cooman | 2 | 50.00% | 2.00 | 15.38% | 1.02 | 3.20 | 584.5 | 713.5 | 51.5 | 8.30 | 0.000 | 597.7 | 439.7 | 1.55 | 91.5 | 22.0 | 40:04 |
Hala.Volosha | 2 | 0.00% | 2.00 | 15.38% | 1.46 | 1.63 | 392.5 | 429.5 | 53.5 | 5.15 | 0.000 | 572.6 | 410.5 | 1.88 | 3.76 | 6.00 | 29:43 |
TSpirit.Fng | 1 | 100.00% | 1.000 | 7.69% | 1.12 | 12.5 | 450.0 | 514.0 | 18.0 | 3.40 | 0.000 | 506.2 | 296.6 | 22.9 | 15.0 | 1.000 | 25:55 |
VP.9pasha | 1 | 100.00% | 1.000 | 7.69% | 0.969 | 3.88 | 409.0 | 565.0 | 42.0 | 4.41 | 0.000 | 396.1 | 578.5 | 59.0 | 0.650 | 10.00 | 56:57 |
TSpirit.iLTW | 1 | 0.00% | 1.000 | 7.69% | 1.29 | 3.00 | 499.0 | 551.0 | 52.0 | 6.50 | 0.000 | 645.3 | 674.3 | 0.000 | 120.4 | 18.0 | 56:57 |
iPlayAst.Akterholl | 1 | 0.00% | 1.000 | 7.69% | 1.27 | 6.50 | 387.0 | 471.0 | 22.0 | 4.00 | 8.88 | 493.4 | 368.7 | 19.9 | 0.648 | 3.00 | 35:28 |
Empire.fn! | 1 | 0.00% | 1.000 | 7.69% | 1.47 | 5.50 | 675.0 | 627.0 | 60.0 | 9.93 | 0.000 | 993.6 | 333.6 | 2.44 | 63.4 | 31.0 | 1:13:34 |
Spartak.633 | 1 | 0.00% | 1.000 | 7.69% | 1.07 | 1.44 | 447.0 | 521.0 | 50.0 | 6.20 | 38.9 | 480.3 | 476.2 | 48.7 | 0.000 | 5.00 | 37:43 |
Effect.Mag | 1 | 0.00% | 1.000 | 7.69% | 0.546 | 1.25 | 471.0 | 594.0 | 66.0 | 7.65 | 0.000 | 257.4 | 359.3 | 0.000 | 7.86 | 6.00 | 23:55 |
NC.Sergeiqa | 1 | 0.00% | 1.000 | 7.69% | 1.17 | 3.14 | 586.0 | 661.0 | 98.0 | 11.2 | 57.7 | 685.8 | 721.3 | 1.51 | 6.31 | 5.00 | 59:34 |
Na`Vi.Crystallize | 1 | 0.00% | 1.000 | 7.69% | 1.35 | 1.71 | 539.0 | 705.0 | 65.0 | 7.09 | 43.5 | 728.2 | 620.0 | 0.000 | 5.22 | 20.0 | 34:42 |
NC.Imba#4 | 1 | 0.00% | 1.000 | 7.69% | 1.16 | 4.00 | 513.0 | 593.0 | 72.0 | 7.27 | 0.000 | 592.7 | 492.9 | 0.000 | 33.0 | 27.0 | 40:10 |
Spartak..Ark | 1 | 0.00% | 1.000 | 7.69% | 0.689 | 1.20 | 550.0 | 531.0 | 52.0 | 7.18 | 0.000 | 378.8 | 576.9 | 0.201 | 195.8 | 9.00 | 51:49 |
OG.Resolut1on | 1 | 0.00% | 1.000 | 7.69% | 1.08 | 3.33 | 464.0 | 525.0 | 58.0 | 6.95 | 0.000 | 501.6 | 344.6 | 23.2 | 76.2 | 13.0 | 50:06 |
This section contains stats for players' performance on various positions. Positions are determined based on players performance (core or support) and lane. Supports across all lanes (including roamers) are considered as one role. Lanes and positions may not be accurate.