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This report has starting builds threshold enabled: builds with less than 2 matches are not displayed (max{q3, 2.5%}).
Explain this to me
This section contains stats for full starting builds. Starting builds are recorded based on inventory snapshot at 0:00. Lane winrate represents how often the hero won the lane at the end of the laning stage (10 minutes). Multiple instances of a similar build are considered different builds.
Build |
Matches |
Ratio |
Winrate |
Lane win rate |
---|---|---|---|---|
![]() ![]() ![]() ![]() ![]() ![]() ![]() | 5 | 7.14% | 40.00% | 50.00% |
![]() ![]() ![]() ![]() | 4 | 5.71% | 75.00% | 62.50% |
![]() ![]() ![]() ![]() ![]() | 3 | 4.29% | 0.00% | 50.00% |
![]() ![]() ![]() ![]() ![]() ![]() | 3 | 4.29% | 33.33% | 50.00% |
![]() ![]() ![]() ![]() ![]() ![]() | 3 | 4.29% | 66.67% | 50.00% |