Monaspa | IVY | D2 Hustlers | Ancient Tribe | Please dont gank my carry | HF | HAVU | KZ TEAM | Unity Esports | Ionut Cercel
Overview | Picks and bans | Draft | Draft against | Heroes ☰ | Players ☰ | Opponents | Matches ☰ | Active players
HAVU.trill mode (14 Matches), HAVU.Tsunami (1 Matches)
Columns
Performance | K/D/A | Farm | Combat | Objectives | Duration | Misc | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Hero | Matches | Winrate | DMG/Gold | Rank | Rev-Rank | Kills | Deaths | Assists | GPM | XPM | LH at 10 | LH/min | Heal/min | HD/min | Taken HD/min | Stuns | TD/min | Time | List of matches | |
Dragon Knight | 4 | 0.00% | 0.727 | 87.5 | 100.0 | 1.50 | 5.25 | 4.25 | 448.0 | 479.0 | 54.0 | 6.11 | 0.000 | 325.5 | 723.6 | 44.4 | 39.4 | 31:05 | Matches | |
Storm Spirit | 2 | 50.00% | 1.08 | 100.0 | 12.5 | 11.5 | 6.50 | 15.0 | 509.5 | 678.5 | 56.5 | 5.84 | 2.49 | 552.1 | 657.6 | 35.7 | 43.5 | 42:23 | Matches | |
Pangolier | 2 | 0.00% | 1.35 | 75.0 | 87.5 | 4.00 | 7.50 | 5.00 | 406.5 | 472.0 | 42.5 | 6.03 | 5.70 | 550.1 | 681.3 | 2.52 | 8.33 | 27:33 | Matches | |
Ember Spirit | 2 | 0.00% | 1.79 | 75.0 | 87.5 | 5.50 | 7.50 | 14.0 | 403.0 | 493.0 | 37.5 | 4.42 | 1.51 | 722.0 | 714.0 | 47.7 | 12.4 | 32:43 | Matches | |
Sniper | 2 | 0.00% | 1.41 | 75.0 | 87.5 | 4.00 | 8.50 | 5.00 | 469.0 | 518.5 | 42.5 | 5.99 | 0.000 | 663.6 | 486.0 | 0.734 | 0.000 | 32:18 | Matches | |
Tiny | 1 | 0.00% | 0.877 | 37.5 | 50.0 | 3.00 | 6.00 | 3.00 | 393.0 | 489.0 | 34.0 | 5.04 | 0.000 | 344.7 | 795.0 | 37.5 | 19.7 | 28:58 | Matches | |
Puck | 1 | 0.00% | 1.20 | 37.5 | 50.0 | 7.00 | 7.00 | 2.00 | 495.0 | 697.0 | 49.0 | 6.18 | 0.000 | 593.4 | 619.8 | 4.80 | 0.000 | 33:40 | Matches | |
Zeus | 1 | 0.00% | 1.91 | 37.5 | 50.0 | 2.00 | 9.00 | 4.00 | 389.0 | 432.0 | 43.0 | 5.26 | 0.000 | 741.3 | 593.7 | 5.60 | 0.894 | 27:58 | Matches |
This section contains stats for heroes' performance on various positions. Positions are determined based on players performance (core or support) and lane. Supports across all lanes (including roamers) are considered as one role. Lanes and positions may not be accurate.