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GESC: Indonesia Qualifiers

Dota 2 Pro Circuit minor qualifier

Matches: 99

league_banner
Columns
PerformanceK/D/AFarmCombatObjectivesDuration
HeroMatchesWinrateDMG/GoldRankRev-RankKillsDeathsAssistsGPMXPMLH at 10LH/minHeal/minHD/minTaken HD/minStunsTD/minTime
tidehunterTidehunter666.67%0.83288.258.83.674.6715.7432.2568.845.54.530.000359.5466.233.137.640:04
tinyTiny40.00%1.0141.2100.03.755.758.00399.5461.837.85.113.59404.6497.049.019.736:23
lycanLycan366.67%0.42682.441.21.673.339.00484.7449.758.35.840.000206.3616.41.60280.634:41
sand_kingSand King2100.00%1.08100.017.74.001.00013.0390.5474.532.53.170.000422.2446.850.511.927:55
omniknightOmniknight2100.00%0.549100.017.73.503.0011.0439.5439.540.03.18121.6241.4444.03.7753.831:37
enigmaEnigma250.00%0.98152.952.94.007.5012.0475.5490.042.55.060.000466.7399.032.473.234:00
razorRazor250.00%1.0252.952.97.005.0016.0548.0578.054.06.764.65560.6464.00.000134.543:56
abyssal_underlordUnderlord20.00%0.62935.394.10.5007.503.50371.0407.033.55.410.000233.4472.945.517.136:12
faceless_voidFaceless Void1100.00%0.72376.55.889.004.0016.0527.0707.039.05.450.000381.0564.615.913.737:04
chaos_knightChaos Knight1100.00%0.88576.535.310.000.0003.00620.0556.064.06.580.000548.490.511.1219.821:43
dragon_knightDragon Knight1100.00%1.2076.535.34.002.0010.00568.0495.058.05.500.000678.9410.026.684.018:33
life_stealerLifestealer1100.00%1.4476.535.310.006.0023.0521.0658.060.04.35120.6749.2702.60.000157.452:37
enchantressEnchantress10.00%0.78429.488.20.0004.003.00293.0376.034.03.4435.1229.6368.40.00039.427:00
terrorbladeTerrorblade10.00%0.78429.488.25.006.0010.00537.0494.054.06.710.000421.2524.60.00064.129:03
batriderBatrider10.00%1.1029.488.23.007.0014.0414.0505.040.03.923.71457.2468.429.64.5543:04
meepoMeepo10.00%0.80029.488.21.0005.003.00374.0388.056.05.820.000299.1638.240.152.418:33
gyrocopterGyrocopter10.00%1.3429.488.212.04.0027.0620.0678.050.09.580.000833.1594.243.972.052:37
This section contains stats for heroes' performance on various positions. Positions are determined based on players performance (core or support) and lane. Supports across all lanes (including roamers) are considered as one role. Lanes and positions may not be accurate.