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Explain this to me
This section contains top 75% of most purchased items with negative gradient (sensitive to time of purchase) for selected hero. Q1 is early-average timing, Critical is the calculated time of purchase after which the item goes below 50% winrate. Window is difference between early and critical timings.
Winrate shifts | Timings | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
Item | Pickups | Pickup rate | Winrate | Early | Gradient (%/min) | Q1 | Median | Critical | Window | |
![]() | Chainmail | 3 | 75.00% | 33.33% | +66.67% | -4.26% | 13:27 | 16:16 | 31:03 | 17:36 |
![]() | Arcane Boots | 3 | 75.00% | 33.33% | +66.67% | -66.67% | 10:15 | 10:24 | 11:22 | 01:07 |
![]() | Medallion of Courage | 2 | 50.00% | 50.00% | +50.00% | -27.03% | 14:32 | 16:23 | 17:18 | 02:46 |
![]() | Blight Stone | 2 | 50.00% | 50.00% | +50.00% | -50.00% | 12:22 | 12:52 | 13:52 | 01:30 |