Natus Vincere | Evil Geniuses | Team Liquid | OG | OpTic Gaming | VGJ.Storm | Immortals | Mid or Feed
Overview | Picks and bans | Draft | Draft against | Heroes ☰ | Players ☰ | Opponents | Matches ☰ | Active players
Positions ☰ | Meta Graph
OG.Fly (7 Matches), OG.JerAx (6 Matches)
Columns
Performance | K/D/A | Farm | Combat | Objectives | Duration | Misc | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Hero | Matches | Winrate | DMG/Gold | Rank | Rev-Rank | Kills | Deaths | Assists | GPM | XPM | LH at 10 | Heal/min | HD/min | Taken HD/min | Stuns | TD/min | Time | List of matches | |
Shadow Shaman | 2 | 50.00% | 1.41 | 88.9 | 44.4 | 1.50 | 10.00 | 13.5 | 265.0 | 303.5 | 12.0 | 0.000 | 374.1 | 479.3 | 60.1 | 68.0 | 29:52 | Matches | |
Shadow Demon | 2 | 50.00% | 1.49 | 88.9 | 44.4 | 6.50 | 9.00 | 13.5 | 287.5 | 396.0 | 5.50 | 0.000 | 428.5 | 447.4 | 37.2 | 13.7 | 40:13 | Matches | |
Tusk | 2 | 50.00% | 1.16 | 88.9 | 44.4 | 4.00 | 5.00 | 15.0 | 270.0 | 373.5 | 5.00 | 0.000 | 314.2 | 451.9 | 19.8 | 2.15 | 28:34 | Matches | |
Undying | 2 | 0.00% | 0.856 | 55.6 | 100.0 | 4.00 | 9.00 | 13.5 | 263.5 | 312.5 | 5.00 | 40.3 | 225.6 | 629.5 | 0.000 | 3.51 | 29:22 | Matches | |
Naga Siren | 1 | 100.00% | 0.777 | 100.0 | 11.1 | 5.00 | 1.000 | 18.0 | 366.0 | 468.0 | 10.00 | 0.000 | 284.3 | 330.8 | 52.9 | 39.8 | 22:34 | Matches | |
Nyx Assassin | 1 | 0.00% | 0.755 | 44.4 | 88.9 | 1.000 | 6.00 | 5.00 | 211.0 | 279.0 | 7.00 | 0.000 | 159.3 | 318.0 | 109.6 | 0.000 | 27:43 | Matches | |
Bounty Hunter | 1 | 0.00% | 0.873 | 44.4 | 88.9 | 3.00 | 10.00 | 10.00 | 235.0 | 315.0 | 3.00 | 0.000 | 205.3 | 366.5 | 0.700 | 1.11 | 36:07 | Matches | |
Treant Protector | 1 | 0.00% | 1.01 | 44.4 | 88.9 | 2.00 | 7.00 | 12.0 | 215.0 | 471.0 | 4.00 | 20.3 | 216.1 | 440.6 | 119.5 | 13.8 | 44:23 | Matches | |
Ogre Magi | 1 | 0.00% | 0.809 | 44.4 | 88.9 | 3.00 | 10.00 | 16.0 | 268.0 | 355.0 | 1.000 | 0.000 | 216.8 | 415.5 | 29.2 | 2.75 | 44:23 | Matches |
This section contains stats for heroes' performance on various positions. Positions are determined based on players performance (core or support) and lane. Supports across all lanes (including roamers) are considered as one role. Lanes and positions may not be accurate.