Columns
Performance | K/D/A | Farm | Combat | Objectives | Duration | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Hero | Matches | Winrate | DMG/Gold | Rank | Rev-Rank | Kills | Deaths | Assists | GPM | XPM | LH at 10 | LH/min | Heal/min | HD/min | Taken HD/min | Stuns | TD/min | Time | |
Medusa | 5 | 80.00% | 0.960 | 100.0 | 36.0 | 8.60 | 2.20 | 13.2 | 769.0 | 766.6 | 68.0 | 12.0 | 0.000 | 737.9 | 304.5 | 14.6 | 377.1 | 38:58 | |
Juggernaut | 4 | 75.00% | 1.30 | 88.0 | 32.0 | 12.8 | 2.50 | 8.75 | 793.5 | 854.0 | 65.5 | 10.8 | 178.3 | 1,031.1 | 583.7 | 11.8 | 325.1 | 40:01 | |
Bristleback | 4 | 75.00% | 0.999 | 88.0 | 32.0 | 8.00 | 4.50 | 11.3 | 686.3 | 801.3 | 71.3 | 9.57 | 0.000 | 685.3 | 723.3 | 8.22 | 372.7 | 38:12 | |
Bloodseeker | 4 | 75.00% | 1.31 | 88.0 | 32.0 | 11.0 | 4.50 | 13.3 | 620.3 | 722.5 | 56.0 | 8.09 | 0.000 | 810.9 | 605.6 | 15.9 | 178.5 | 44:47 | |
Luna | 3 | 33.33% | 0.805 | 52.0 | 92.0 | 3.67 | 3.00 | 11.7 | 596.0 | 703.3 | 59.0 | 10.1 | 0.000 | 479.9 | 466.4 | 22.5 | 180.6 | 33:04 | |
Weaver | 3 | 0.00% | 1.03 | 48.0 | 100.0 | 7.33 | 4.33 | 6.00 | 553.3 | 682.0 | 54.7 | 8.59 | 0.000 | 569.3 | 603.7 | 4.23 | 43.8 | 31:34 | |
Ursa | 2 | 100.00% | 0.977 | 96.0 | 12.0 | 13.0 | 0.500 | 6.00 | 746.0 | 850.5 | 64.0 | 10.2 | 0.000 | 728.8 | 408.5 | 7.07 | 147.5 | 29:35 | |
Pudge | 2 | 100.00% | 0.790 | 96.0 | 12.0 | 9.00 | 3.00 | 14.0 | 711.5 | 844.0 | 62.0 | 10.4 | 0.000 | 561.7 | 431.4 | 37.0 | 116.9 | 35:46 | |
Huskar | 2 | 50.00% | 1.24 | 64.0 | 48.0 | 5.00 | 5.50 | 5.00 | 540.0 | 656.0 | 67.0 | 7.80 | 0.000 | 667.4 | 552.1 | 0.000 | 124.4 | 30:15 | |
Alchemist | 2 | 50.00% | 0.622 | 64.0 | 48.0 | 6.00 | 4.00 | 8.50 | 886.5 | 751.5 | 60.5 | 11.1 | 0.000 | 551.2 | 639.8 | 47.1 | 199.2 | 45:16 | |
Phantom Lancer | 2 | 50.00% | 0.977 | 64.0 | 48.0 | 10.5 | 3.50 | 7.50 | 822.0 | 798.0 | 53.5 | 12.5 | 0.000 | 803.3 | 668.6 | 0.401 | 211.1 | 47:41 | |
Monkey King | 2 | 0.00% | 1.14 | 44.0 | 96.0 | 2.50 | 5.00 | 8.50 | 449.5 | 543.5 | 48.5 | 7.17 | 0.000 | 511.9 | 600.7 | 30.2 | 14.7 | 35:12 | |
Morphling | 1 | 100.00% | 1.42 | 76.0 | 4.00 | 19.0 | 4.00 | 6.00 | 874.0 | 784.0 | 70.0 | 11.5 | 0.000 | 1,244.5 | 732.9 | 18.3 | 332.5 | 51:42 | |
Night Stalker | 1 | 100.00% | 1.21 | 76.0 | 20.0 | 7.00 | 1.000 | 10.00 | 498.0 | 696.0 | 51.0 | 6.50 | 0.000 | 601.1 | 370.6 | 1.50 | 76.1 | 27:23 | |
Batrider | 1 | 100.00% | 1.34 | 76.0 | 20.0 | 8.00 | 4.00 | 27.0 | 471.0 | 736.0 | 50.0 | 5.54 | 0.000 | 631.2 | 574.8 | 55.3 | 21.4 | 39:08 | |
Dawnbreaker | 1 | 0.00% | 0.907 | 40.0 | 88.0 | 6.00 | 5.00 | 10.00 | 489.0 | 581.0 | 48.0 | 6.83 | 76.8 | 443.5 | 733.2 | 12.2 | 0.000 | 37:38 | |
Doom | 1 | 0.00% | 0.810 | 40.0 | 88.0 | 7.00 | 5.00 | 22.0 | 595.0 | 766.0 | 62.0 | 5.02 | 0.000 | 481.7 | 645.2 | 35.2 | 16.9 | 59:19 | |
Chaos Knight | 1 | 0.00% | 0.814 | 40.0 | 88.0 | 7.00 | 8.00 | 5.00 | 520.0 | 576.0 | 56.0 | 7.95 | 0.000 | 423.3 | 551.0 | 37.6 | 48.5 | 39:46 | |
Gyrocopter | 1 | 0.00% | 1.27 | 40.0 | 88.0 | 4.00 | 4.00 | 3.00 | 562.0 | 606.0 | 52.0 | 9.66 | 0.000 | 714.7 | 619.4 | 19.1 | 0.000 | 33:07 | |
Troll Warlord | 1 | 0.00% | 0.801 | 40.0 | 88.0 | 7.00 | 4.00 | 8.00 | 606.0 | 610.0 | 53.0 | 9.83 | 0.000 | 485.2 | 570.8 | 17.0 | 42.7 | 39:08 | |
Sven | 1 | 0.00% | 0.917 | 40.0 | 88.0 | 7.00 | 9.00 | 15.0 | 654.0 | 815.0 | 71.0 | 11.1 | 0.000 | 599.6 | 988.5 | 50.7 | 66.8 | 44:34 | |
Faceless Void | 1 | 0.00% | 0.916 | 40.0 | 88.0 | 4.00 | 2.00 | 8.00 | 509.0 | 564.0 | 35.0 | 7.94 | 0.000 | 466.5 | 534.1 | 14.3 | 0.000 | 47:51 | |
Terrorblade | 1 | 0.00% | 0.485 | 40.0 | 88.0 | 3.00 | 5.00 | 6.00 | 825.0 | 627.0 | 78.0 | 14.7 | 0.000 | 400.3 | 737.6 | 0.000 | 59.5 | 56:30 | |
Templar Assassin | 1 | 0.00% | 0.853 | 40.0 | 88.0 | 2.00 | 8.00 | 3.00 | 495.0 | 544.0 | 61.0 | 8.13 | 0.000 | 422.0 | 511.1 | 0.000 | 51.1 | 28:10 | |
Wraith King | 1 | 0.00% | 1.21 | 40.0 | 88.0 | 6.00 | 6.00 | 11.0 | 524.0 | 683.0 | 57.0 | 7.69 | 0.000 | 636.3 | 1,308.5 | 55.1 | 88.3 | 50:34 |
This section contains stats for heroes' performance on various positions. Positions are determined based on players performance (core or support) and lane. Supports across all lanes (including roamers) are considered as one role. Lanes and positions may not be accurate.