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With 7.36 official Dota API stopped working.
Waiting for the fix for now and updating stuff to 7.36.
Check Discord for more info

OEDL Fall Invitational - Closed Qualifier

Oceanic Esports Dota League (Closed Qualifier)

Average match duration: 33.6591

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Columns
PerformanceK/D/AFarmCombatObjectivesotherDurationMisc
PlayerMatchesWinrateHero PoolDiversityDMG/GoldK/D/AGPMXPMLH at 10LH/minHeal/minHD/minTaken HD/minStunsTD/minDNTimeList of matches
GXR.mizu1369.23%10.0059.17%1.176.23699.2765.064.510.140.5816.9656.423.8263.57.9237:25Matches
R|G..JG4:131353.85%9.0047.93%0.9475.79593.8682.261.29.2722.0562.1451.712.4205.810.731:43Matches
ThePrime.RusHmαÑ -奎因?1225.00%9.0051.92%1.072.68591.5660.661.310.215.8635.4563.413.7160.79.1731:09Matches
MTG.JaCkky1181.82%6.0025.17%1.0215.3743.4757.563.511.580.7760.9402.08.70299.419.631:48Matches
AG.db-1181.82%6.0025.17%1.185.41614.7709.355.98.7577.8724.2486.34.75179.814.134:33Matches
lg.x1231136.36%8.0044.76%0.9233.26624.7659.661.29.930.000576.8611.69.04201.710.531:07Matches
Cignal.abingyb1118.18%6.0025.17%1.293.06585.1702.053.59.2226.3754.0675.96.48114.77.1834:16Matches
Ωmega.Tino922.22%9.0069.23%0.8152.90582.1616.860.89.560.000474.2447.215.5111.411.833:37Matches
lg.Sanctity-366.67%3.0023.08%1.053.31576.3687.345.38.800.000603.7663.517.790.79.3336:09Matches
Ωmega.SamH1100.00%1.0007.69%2.076.33455.0647.089.05.28140.6940.7543.713.067.511.038:16Matches
R|G..Rupido1100.00%1.0007.69%2.145.60451.0537.048.04.890.000966.3484.10.00067.417.026:22Matches
MTG.Fearless1100.00%1.0007.69%0.9752.00475.0536.036.05.367.33463.0609.486.60.0006.0057:07Matches
Cignal.Van10.00%1.0007.69%1.020.500331.0367.057.04.400.000336.2788.721.072.56.0025:40Matches
AG.MamangDaya10.00%1.0007.69%1.142.00601.0653.061.07.600.000682.2805.90.000155.612.01:05:42Matches
MTG.Masaros10.00%1.0007.69%0.8312.00356.0458.039.03.1469.9295.9641.30.000107.86.0038:13Matches
AG.womy10.00%1.0007.69%1.055.33546.0727.077.08.560.000573.7644.60.00018.13.0032:07Matches
This section contains stats for players' performance on various positions. Positions are determined based on players performance (core or support) and lane. Supports across all lanes (including roamers) are considered as one role. Lanes and positions may not be accurate.