Columns
Performance | K/D/A | Farm | Combat | Objectives | other | Duration | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Player | Matches | Winrate | Hero Pool | Diversity | DMG/Gold | K/D/A | GPM | XPM | LH at 10 | LH/min | Heal/min | HD/min | Taken HD/min | Stuns | TD/min | DN | Time |
Nigma.KuroKy | 16 | 62.50% | 9.00 | 31.64% | 1.05 | 2.38 | 312.5 | 456.9 | 8.31 | 1.61 | 60.8 | 327.2 | 446.0 | 16.5 | 31.8 | 2.25 | 33:29 |
Nigma.Gh | 15 | 60.00% | 6.00 | 15.00% | 1.42 | 3.73 | 334.3 | 497.0 | 9.07 | 2.02 | 14.9 | 473.2 | 390.7 | 43.1 | 11.7 | 2.87 | 33:35 |
SNG.dnzshkA | 10 | 40.00% | 5.00 | 15.63% | 0.933 | 3.16 | 378.4 | 419.5 | 12.4 | 3.53 | 17.4 | 353.1 | 378.6 | 11.8 | 44.3 | 5.10 | 39:11 |
Vikin.gg.Aramis | 9 | 44.44% | 4.00 | 11.11% | 1.14 | 2.79 | 310.6 | 475.4 | 5.33 | 1.42 | 36.0 | 352.5 | 596.9 | 27.1 | 7.72 | 3.33 | 32:03 |
Vikin.gg.Seleri | 9 | 44.44% | 4.00 | 11.11% | 1.11 | 2.56 | 298.4 | 407.7 | 10.3 | 1.20 | 40.8 | 332.6 | 393.9 | 27.5 | 23.8 | 4.22 | 32:03 |
SNG.eine | 7 | 57.14% | 6.00 | 32.14% | 1.18 | 4.03 | 354.3 | 529.4 | 11.4 | 2.86 | 131.7 | 419.6 | 348.8 | 32.1 | 3.61 | 2.14 | 38:46 |
AF.SsaSpartan | 7 | 28.57% | 5.00 | 22.32% | 0.916 | 1.63 | 357.0 | 471.7 | 9.57 | 2.10 | 49.5 | 327.2 | 550.7 | 37.7 | 11.8 | 3.29 | 44:41 |
gentle.Chu | 6 | 33.33% | 3.00 | 9.38% | 1.11 | 2.49 | 297.8 | 441.5 | 4.17 | 1.82 | 0.502 | 329.7 | 533.2 | 53.9 | 16.0 | 9.67 | 41:08 |
AF.Maybe Next Time | 6 | 33.33% | 4.00 | 16.67% | 1.13 | 3.63 | 359.0 | 546.0 | 11.7 | 2.68 | 5.82 | 406.7 | 356.2 | 68.7 | 4.97 | 2.33 | 41:28 |
gentle.VANSKOR | 6 | 33.33% | 4.00 | 16.67% | 0.742 | 2.72 | 295.2 | 451.2 | 6.83 | 1.37 | 177.5 | 219.1 | 374.5 | 10.6 | 14.0 | 2.17 | 41:08 |
Alliance.Fata | 4 | 50.00% | 2.00 | 6.25% | 1.12 | 3.75 | 387.3 | 505.3 | 9.75 | 1.52 | 6.72 | 433.9 | 514.8 | 43.5 | 4.84 | 3.25 | 35:11 |
Secret.Puppey | 3 | 66.67% | 3.00 | 18.75% | 0.771 | 4.38 | 314.0 | 523.7 | 8.33 | 2.00 | 179.9 | 242.2 | 379.8 | 15.7 | 18.6 | 4.33 | 33:33 |
Alliance.Handsken | 3 | 66.67% | 3.00 | 18.75% | 1.20 | 4.22 | 355.0 | 595.3 | 10.7 | 2.49 | 107.8 | 424.8 | 353.5 | 21.5 | 19.0 | 1.33 | 36:08 |
HR.Sayuw | 3 | 66.67% | 2.00 | 8.33% | 0.783 | 3.35 | 428.0 | 528.3 | 6.33 | 2.11 | 57.4 | 334.9 | 393.4 | 35.8 | 5.33 | 1.000 | 47:45 |
TSpirit.Misha | 3 | 66.67% | 3.00 | 18.75% | 1.06 | 4.17 | 267.0 | 458.7 | 3.67 | 0.917 | 41.8 | 281.9 | 306.2 | 30.1 | 3.77 | 0.667 | 34:32 |
Secret.YapzOr | 3 | 66.67% | 3.00 | 18.75% | 1.18 | 3.38 | 327.0 | 512.3 | 8.00 | 2.03 | 7.26 | 385.2 | 368.4 | 37.3 | 8.63 | 2.33 | 33:33 |
TSpirit.Immersion | 3 | 66.67% | 3.00 | 18.75% | 1.10 | 2.82 | 345.0 | 514.0 | 3.67 | 2.60 | 53.0 | 378.5 | 464.0 | 29.3 | 9.42 | 2.00 | 34:32 |
HR.Miposhka | 3 | 66.67% | 2.00 | 8.33% | 0.745 | 2.44 | 339.3 | 423.7 | 5.67 | 0.907 | 10.9 | 252.6 | 420.6 | 11.3 | 1.44 | 1.33 | 47:45 |
WAR.yyy | 3 | 33.33% | 2.00 | 8.33% | 1.46 | 1.20 | 282.3 | 318.3 | 8.33 | 1.97 | 78.2 | 411.1 | 342.7 | 11.6 | 8.60 | 3.33 | 34:37 |
WAR.Niqua | 3 | 33.33% | 2.00 | 8.33% | 1.04 | 1.25 | 282.0 | 507.0 | 9.00 | 2.48 | 8.71 | 292.3 | 379.0 | 44.9 | 20.1 | 3.67 | 34:37 |
Liquid.iNSaNiA | 2 | 100.00% | 2.00 | 12.50% | 1.32 | 2.92 | 345.0 | 532.0 | 7.00 | 1.55 | 95.5 | 456.5 | 316.8 | 26.2 | 5.31 | 1.000 | 38:46 |
Nigma.MinD_ContRoL | 2 | 50.00% | 2.00 | 12.50% | 0.740 | 2.64 | 337.5 | 465.5 | 22.5 | 2.54 | 65.3 | 249.7 | 639.3 | 37.2 | 10.1 | 4.50 | 33:29 |
Alliance.33 | 1 | 100.00% | 1.000 | 6.25% | 0.695 | 2.57 | 483.0 | 473.0 | 20.0 | 3.63 | 80.6 | 335.7 | 584.4 | 6.65 | 20.8 | 1.000 | 31:41 |
Liquid.Taiga | 1 | 100.00% | 1.000 | 6.25% | 0.941 | 3.25 | 393.0 | 614.0 | 3.00 | 2.23 | 98.2 | 369.7 | 585.1 | 28.2 | 13.3 | 0.000 | 45:13 |
Vikin.gg.Tobi | 1 | 100.00% | 1.000 | 6.25% | 0.688 | 3.67 | 339.0 | 575.0 | 28.0 | 3.23 | 0.000 | 233.4 | 419.5 | 29.4 | 103.4 | 2.00 | 37:47 |
SNG.HeStEJoE-RoTTeN | 1 | 0.00% | 1.000 | 6.25% | 0.666 | 1.29 | 266.0 | 354.0 | 18.0 | 1.98 | 59.3 | 177.1 | 538.3 | 0.000 | 4.19 | 2.00 | 39:21 |
This section contains stats for players' performance on various positions. Positions are determined based on players performance (core or support) and lane. Supports across all lanes (including roamers) are considered as one role. Lanes and positions may not be accurate.