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Explain this to me
This section contains top 75% of most purchased items with negative gradient (sensitive to time of purchase) for selected hero. Q1 is early-average timing, Critical is the calculated time of purchase after which the item goes below 50% winrate. Window is difference between early and critical timings.
Winrate shifts | Timings | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
Item | Pickups | Pickup rate | Winrate | Early | Gradient (%/min) | Q1 | Median | Critical | Window | |
![]() | Ring of Health | 23 | 100.00% | 47.83% | +35.50% | -9.52% | 06:36 | 09:24 | 10:19 | 03:43 |
![]() | Hood of Defiance | 23 | 100.00% | 47.83% | +35.50% | -20.51% | 08:54 | 10:40 | 10:37 | 01:43 |
![]() | Magic Stick | 17 | 73.91% | 47.06% | +27.94% | -6.33% | -01:29 | 01:59 | 02:48 | 04:17 |
![]() | Kaya | 12 | 52.17% | 50.00% | +16.67% | -5.45% | 14:55 | 16:36 | 18:22 | 03:27 |
![]() | Kaya and Sange | 10 | 43.48% | 60.00% | +40.00% | -25.53% | 19:58 | 21:27 | 22:00 | 02:02 |
![]() | Eul's Scepter of Divinity | 6 | 26.09% | 50.00% | 0.00% | -13.57% | 16:57 | 19:13 | 17:06 | 00:09 |