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RD2L Masters Season 1

An organized team league iteration of RD2L, with divisions separated by average team MMR, and played with a round-robin format before breaking out into playoffs

Average wards placed per game by Radiant: 17.3064

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Summary | Grid | Profiles ☰ | Cards
Active roster: Wdr.b站23865825 (Core Safelane), Wdr.P1 (Core Midlane), Wdr.Lamelo (Core Offlane), Wdr.D (Core Offlane), Wdr.Wdr (Support Offlane), Wdr.TorontoNanjing (Support Safelane)
Columns
Core SafelaneCore MidlaneCore OfflaneSupport OfflaneSupport Safelane
HeroMtchsMtchsRankRatioWRMtchsRankRatioWRMtchsRankRatioWRMtchsRankRatioWRMtchsRankRatioWR
svenSven33100.0100.0%100.0%----------------
wispIo3----------------3100.0100.0%100.0%
dark_seerDark Seer3--------3100.0100.0%66.7%--------
ogre_magiOgre Magi2----------------225.0100.0%50.0%
nyx_assassinNyx Assassin2------------220.0100.0%50.0%----
earth_spiritEarth Spirit2------------2100.0100.0%100.0%----
skeleton_kingWraith King2275.0100.0%100.0%----------------
tuskTusk1--------180.0100.0%100.0%--------
brewmasterBrewmaster1----------------175.0100.0%100.0%
pangolierPangolier1------------180.0100.0%100.0%----
skywrath_mageSkywrath Mage1------------180.0100.0%100.0%----
dark_willowDark Willow1------------180.0100.0%100.0%----
bloodseekerBloodseeker1--------180.0100.0%100.0%--------
doom_bringerDoom1--------180.0100.0%100.0%--------
axeAxe1--------180.0100.0%100.0%--------
storm_spiritStorm Spirit1----114.3100.0%0.0%------------
snapfireSnapfire1----1100.0100.0%100.0%------------
leshracLeshrac1----1100.0100.0%100.0%------------
ember_spiritEmber Spirit1----1100.0100.0%100.0%------------
puckPuck1----1100.0100.0%100.0%------------
void_spiritVoid Spirit1----1100.0100.0%100.0%------------
tinyTiny1----1100.0100.0%100.0%------------
troll_warlordTroll Warlord1125.0100.0%0.0%----------------
juggernautJuggernaut1150.0100.0%100.0%----------------
lichLich1----------------175.0100.0%100.0%
This section contains stats for heroes' performance on various positions. Positions are determined based on players performance (core or support) and lane. Supports across all lanes (including roamers) are considered as one role. Lanes and positions may not be accurate.