Dota API issues are mostly resolved (but some matches in events reports might be missing)
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RD2L Season 23

Season 23 of the RD2L (formerly known as Reddit Dota 2 League), a casual Draft League

Average wards destroyed per game by Radiant: 4.7222

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Summary | Grid | Profiles ☰ | Cards
Active roster: HaT.Caliber (Core Safelane), MuWu.FULCRUM COME IN (Core Midlane), HaT.monotone (Core Offlane), WLC.Tofu (Core Offlane), HaT.Zoompa (Support Offlane), HaT.xAsura (Support Safelane)
Columns
Core SafelaneCore MidlaneCore OfflaneSupport OfflaneSupport Safelane
HeroMtchsMtchsRankRatioWRMtchsRankRatioWRMtchsRankRatioWRMtchsRankRatioWRMtchsRankRatioWR
pangolierPangolier3--------3100.0100.0%33.3%--------
winter_wyvernWinter Wyvern3------------2100.066.7%50.0%180.033.3%0.0%
jakiroJakiro2----------------2100.0100.0%50.0%
doom_bringerDoom1--------175.0100.0%0.0%--------
ancient_apparitionAncient Apparition1----------------180.0100.0%0.0%
witch_doctorWitch Doctor1----------------180.0100.0%0.0%
nyx_assassinNyx Assassin1------------180.0100.0%0.0%----
spirit_breakerSpirit Breaker1------------180.0100.0%0.0%----
phoenixPhoenix1------------180.0100.0%0.0%----
grimstrokeGrimstroke1------------180.0100.0%0.0%----
dragon_knightDragon Knight1--------175.0100.0%0.0%--------
shredderTimbersaw1--------175.0100.0%0.0%--------
troll_warlordTroll Warlord11100.0100.0%100.0%----------------
spectreSpectre1183.3100.0%0.0%----------------
magnataurMagnus1----183.3100.0%0.0%------------
zuusZeus1----183.3100.0%0.0%------------
linaLina1----183.3100.0%0.0%------------
slarkSlark1----183.3100.0%0.0%------------
windrunnerWindranger1----183.3100.0%0.0%------------
ember_spiritEmber Spirit1----1100.0100.0%100.0%------------
life_stealerLifestealer1183.3100.0%0.0%----------------
phantom_lancerPhantom Lancer1183.3100.0%0.0%----------------
morphlingMorphling1183.3100.0%0.0%----------------
lunaLuna1183.3100.0%0.0%----------------
warlockWarlock1----------------180.0100.0%0.0%
This section contains stats for heroes' performance on various positions. Positions are determined based on players performance (core or support) and lane. Supports across all lanes (including roamers) are considered as one role. Lanes and positions may not be accurate.