compLexity Gaming | LGD-GAMING | Team Empire | Team Liquid | Mineski.亿鼎博 | Newbee | Team Kinguin | Infamous
Overview | Picks and bans | Draft | Draft against | Heroes ☰ | Players ☰ | Opponents | Matches ☰ | Active players
LGD.xNova (12 Matches), LGD.fy (10 Matches)
Columns
Performance | K/D/A | Farm | Combat | Objectives | Duration | Misc | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Hero | Matches | Winrate | DMG/Gold | Rank | Rev-Rank | Kills | Deaths | Assists | GPM | XPM | LH at 10 | Heal/min | HD/min | Taken HD/min | Stuns | TD/min | Time | List of matches | |
Witch Doctor | 6 | 66.67% | 1.13 | 88.9 | 44.4 | 5.00 | 6.17 | 11.5 | 294.5 | 358.5 | 5.67 | 64.9 | 333.3 | 270.9 | 39.2 | 9.80 | 37:06 | Matches | |
Bane | 4 | 50.00% | 0.774 | 77.8 | 77.8 | 3.25 | 5.25 | 13.5 | 252.0 | 385.5 | 5.50 | 0.000 | 195.1 | 272.3 | 59.5 | 6.73 | 37:57 | Matches | |
Elder Titan | 3 | 33.33% | 1.22 | 44.4 | 88.9 | 2.00 | 5.67 | 11.7 | 263.7 | 306.7 | 7.67 | 13.3 | 322.2 | 364.0 | 76.9 | 3.61 | 36:26 | Matches | |
Rubick | 2 | 100.00% | 0.933 | 100.0 | 22.2 | 2.50 | 7.00 | 27.5 | 336.5 | 542.5 | 7.00 | 15.3 | 314.1 | 341.8 | 95.0 | 17.3 | 47:04 | Matches | |
Naga Siren | 2 | 50.00% | 0.827 | 55.6 | 33.3 | 1.50 | 3.00 | 18.0 | 329.0 | 385.5 | 4.00 | 16.8 | 272.1 | 430.3 | 86.4 | 12.2 | 32:47 | Matches | |
Disruptor | 2 | 0.00% | 1.48 | 33.3 | 100.0 | 1.000 | 7.50 | 10.00 | 185.5 | 233.0 | 9.00 | 4.93 | 274.3 | 424.6 | 0.000 | 0.000 | 27:57 | Matches | |
Bounty Hunter | 1 | 100.00% | 0.827 | 66.7 | 11.1 | 1.000 | 5.00 | 15.0 | 280.0 | 310.0 | 1.000 | 22.2 | 231.5 | 291.0 | 1.10 | 0.000 | 25:11 | Matches | |
Ogre Magi | 1 | 0.00% | 0.542 | 22.2 | 66.7 | 1.000 | 6.00 | 7.00 | 167.0 | 176.0 | 1.000 | 0.000 | 90.5 | 393.1 | 19.4 | 4.33 | 28:23 | Matches | |
Sand King | 1 | 0.00% | 0.854 | 22.2 | 66.7 | 2.00 | 8.00 | 9.00 | 247.0 | 350.0 | 10.00 | 0.000 | 211.0 | 573.4 | 38.1 | 0.000 | 27:31 | Matches |
This section contains stats for heroes' performance on various positions. Positions are determined based on players performance (core or support) and lane. Supports across all lanes (including roamers) are considered as one role. Lanes and positions may not be accurate.