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Spectral Klozi S3

Scrims played by Spectral community

Average Roshan kills per game by Radiant: 0.2000

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Aether Lens
Aether Lens
Aghanim's Scepter
Aghanim's Shard
Arcane Boots
Armlet of Mordiggian
Assault Cuirass
Black King Bar
Blade Mail
Blight Stone
Blink Dagger
Boots of Speed
Bottle
Bracer
Buckler
Butterfly
Chainmail
Cornucopia
Crimson Guard
Crown
Crystalys
Daedalus
Dagon
Dagon (level 2)
Dagon (level 3)
Dagon (level 4)
Dagon (level 5)
Diadem
Diffusal Blade
Dragon Lance
Drum of Endurance
Echo Sabre
Eternal Shroud
Ethereal Blade
Eul's Scepter of Divinity
Fluffy Hat
Force Staff
Ghost Scepter
Gleipnir
Glimmer Cape
Guardian Greaves
Hand of Midas
Harpoon
Headdress
Heaven's Halberd
Helm of Iron Will
Holy Locket
Hurricane Pike
Javelin
Kaya
Kaya and Sange
Lotus Orb
Maelstrom
Mage Slayer
Magic Stick
Magic Wand
Manta Style
Mask of Madness
Mekansm
Mjollnir
Monkey King Bar
Morbid Mask
Null Talisman
Orb of Corrosion
Orb of Frost
Orb of Venom
Orchid Malevolence
Pavise
Phase Boots
Phylactery
Power Treads
Quelling Blade
Refresher Orb
Ring of Basilius
Ring of Health
Ring of Protection
Ring of Tarrasque
Rod of Atos
Sange
Sange and Yasha
Satanic
Shadow Blade
Shiva's Guard
Solar Crest
Soul Ring
Spirit Vessel
Tranquil Boots
Urn of Shadows
Vanguard
Veil of Discord
Vladmir's Offering
Void Stone
Wind Lace
Wraith Band
Yasha
Explain this to me
Winrate shifts are differences in winrate compared to the item's winrate overall. Values are for when the item wasn't bought, early (Q1) and late (Q3) timings (higher is better). Winrate gradient per minute shows how winrate changes with every minute of the item's delayed purchase timing. Item timings values can be used to restore the normal distribution chart, where Q1, median and Q3 mean the first, second and third quantiles respectively.
TotalWinrate shiftsTimings
ItemPickupsMeanPickup rateRankWinrateWhen pickedEarlyLateGradient (%/min)MeanMinQ1MedianQ3MaxStd.Dev
aether_lensAether Lens48.00%52.975.00%+27.17%+25.00%+25.00%0.00%18:0409:1914:4316:5920:2028:5604:09
Columns
Total
Winrate shifts
Timings
Hero
Pickups
Pickup rate
Rank
Winrate
When picked
Early
Late
Gradient (%/min)
Mean
Min
Q1
Median
Q3
Max
Window
Std.Dev
tinkerTinker1100.00%100.0100.00%0.00%0.00%0.00%0.00%16:3116:3116:3116:3116:3116:3100:0000:00
oracleOracle2100.00%100.0100.00%+100.00%0.00%0.00%0.00%19:0809:1914:1319:0724:0128:5609:4807:15
rubickRubick1100.00%0.00.00%0.00%0.00%0.00%0.00%17:2817:2817:2817:2817:2817:2800:0000:00