Columns
Performance | K/D/A | Farm | Combat | Objectives | Duration | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Hero | Matches | Winrate | DMG/Gold | Rank | Rev-Rank | Kills | Deaths | Assists | GPM | XPM | LH at 10 | LH/min | Heal/min | HD/min | Taken HD/min | Stuns | TD/min | Time | |
Rubick | 8 | 25.00% | 0.878 | 50.0 | 100.0 | 1.88 | 5.88 | 8.75 | 221.1 | 276.8 | 4.75 | 1.18 | 0.645 | 194.1 | 294.9 | 32.7 | 2.39 | 31:41 | |
Slardar | 6 | 66.67% | 0.885 | 100.0 | 41.7 | 3.17 | 4.00 | 14.2 | 297.7 | 432.3 | 5.33 | 1.20 | 0.000 | 263.3 | 366.6 | 45.0 | 1.05 | 30:19 | |
Bane | 6 | 50.00% | 0.835 | 87.5 | 83.3 | 3.00 | 5.50 | 8.00 | 245.2 | 295.7 | 6.17 | 0.674 | 0.000 | 204.8 | 340.1 | 56.6 | 7.55 | 29:26 | |
Clockwerk | 6 | 33.33% | 1.18 | 54.2 | 95.8 | 3.83 | 6.00 | 7.67 | 270.3 | 303.7 | 4.67 | 1.53 | 0.000 | 317.8 | 464.5 | 25.7 | 1.94 | 28:44 | |
Winter Wyvern | 4 | 75.00% | 0.814 | 91.7 | 29.2 | 2.00 | 5.00 | 11.0 | 332.3 | 384.8 | 6.50 | 2.10 | 0.000 | 270.5 | 270.3 | 19.7 | 2.18 | 33:43 | |
Ogre Magi | 4 | 50.00% | 0.833 | 83.3 | 70.8 | 1.50 | 4.25 | 13.0 | 227.8 | 377.3 | 5.00 | 0.711 | 0.000 | 189.8 | 343.1 | 19.6 | 0.764 | 37:58 | |
Night Stalker | 4 | 50.00% | 0.869 | 83.3 | 70.8 | 3.25 | 5.25 | 10.3 | 279.0 | 349.8 | 5.50 | 1.52 | 0.000 | 242.6 | 357.6 | 3.00 | 13.2 | 35:49 | |
Disruptor | 3 | 33.33% | 1.05 | 37.5 | 79.2 | 0.667 | 9.00 | 8.67 | 180.3 | 227.7 | 4.00 | 0.466 | 0.000 | 189.0 | 415.3 | 0.000 | 0.544 | 30:45 | |
Earth Spirit | 3 | 33.33% | 1.30 | 37.5 | 79.2 | 2.33 | 5.67 | 12.7 | 217.7 | 314.7 | 1.000 | 0.444 | 0.000 | 282.3 | 394.5 | 40.7 | 0.100 | 30:48 | |
Warlock | 2 | 100.00% | 1.62 | 95.8 | 8.33 | 5.50 | 2.50 | 22.5 | 343.5 | 456.5 | 4.50 | 2.05 | 183.2 | 557.2 | 172.2 | 18.1 | 28.9 | 45:13 | |
Sand King | 2 | 50.00% | 0.756 | 45.8 | 37.5 | 3.00 | 4.50 | 11.0 | 322.5 | 360.0 | 5.50 | 2.15 | 0.000 | 243.7 | 378.4 | 56.9 | 0.000 | 29:15 | |
Dazzle | 2 | 50.00% | 0.372 | 45.8 | 37.5 | 1.000 | 2.50 | 7.00 | 212.5 | 281.5 | 6.00 | 1.08 | 148.3 | 79.1 | 178.8 | 0.000 | 8.42 | 27:49 | |
Shadow Shaman | 2 | 0.00% | 1.04 | 20.8 | 91.7 | 3.50 | 8.50 | 9.00 | 202.5 | 250.0 | 4.00 | 1.09 | 0.000 | 210.9 | 376.4 | 73.9 | 42.8 | 39:31 | |
Ancient Apparition | 2 | 0.00% | 1.05 | 8.33 | 91.7 | 3.50 | 10.00 | 20.5 | 244.5 | 298.5 | 1.50 | 0.511 | 0.000 | 257.4 | 295.8 | 10.1 | 4.66 | 50:53 | |
Undying | 1 | 100.00% | 0.612 | 75.0 | 4.17 | 2.00 | 4.00 | 19.0 | 264.0 | 446.0 | 2.00 | 0.863 | 75.9 | 161.5 | 446.9 | 0.000 | 8.52 | 34:45 | |
Kunkka | 1 | 100.00% | 0.763 | 75.0 | 25.0 | 4.00 | 5.00 | 21.0 | 328.0 | 535.0 | 14.0 | 1.46 | 0.000 | 250.3 | 381.8 | 67.7 | 3.06 | 41:12 | |
Io | 1 | 100.00% | 0.482 | 75.0 | 25.0 | 2.00 | 5.00 | 21.0 | 288.0 | 436.0 | 6.00 | 1.35 | 359.0 | 138.9 | 249.9 | 0.000 | 4.17 | 33:19 | |
Witch Doctor | 1 | 100.00% | 1.24 | 75.0 | 25.0 | 4.00 | 1.000 | 8.00 | 251.0 | 399.0 | 1.000 | 1.05 | 56.1 | 312.3 | 151.5 | 29.5 | 4.10 | 24:38 | |
Jakiro | 1 | 100.00% | 0.895 | 75.0 | 25.0 | 3.00 | 8.00 | 16.0 | 405.0 | 487.0 | 12.0 | 3.68 | 0.000 | 362.3 | 409.1 | 33.6 | 24.0 | 53:00 | |
Lion | 1 | 0.00% | 0.689 | 16.7 | 62.5 | 1.000 | 8.00 | 13.0 | 228.0 | 382.0 | 7.00 | 1.45 | 0.000 | 157.2 | 336.9 | 86.2 | 1.47 | 53:00 | |
Omniknight | 1 | 0.00% | 0.579 | 16.7 | 62.5 | 0.000 | 4.00 | 4.00 | 267.0 | 339.0 | 16.0 | 2.11 | 90.6 | 154.7 | 425.5 | 0.000 | 0.000 | 21:46 | |
Treant Protector | 1 | 0.00% | 0.595 | 29.2 | 62.5 | 1.000 | 3.00 | 11.0 | 195.0 | 317.0 | 10.00 | 0.751 | 30.7 | 116.0 | 289.9 | 66.2 | 0.000 | 37:17 | |
Vengeful Spirit | 1 | 0.00% | 1.36 | 29.2 | 62.5 | 2.00 | 12.0 | 6.00 | 171.0 | 235.0 | 1.000 | 0.489 | 1.44 | 232.5 | 430.1 | 17.0 | 4.58 | 34:45 | |
Spirit Breaker | 1 | 0.00% | 0.948 | 4.17 | 62.5 | 1.000 | 10.00 | 12.0 | 172.0 | 245.0 | 3.00 | 0.180 | 0.000 | 163.1 | 550.4 | 72.6 | 0.000 | 33:19 |
This section contains stats for heroes' performance on various positions. Positions are determined based on players performance (core or support) and lane. Supports across all lanes (including roamers) are considered as one role. Lanes and positions may not be accurate.