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Spectral Wrapped 2023

The International 10 - Main Event

Dota 2 World Championships Main Event

Average number of buybacks per game by Radiant: 3.1224

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Columns
PerformanceK/D/AFarmCombatObjectivesotherDurationMisc
PlayerMatchesWinrateHero PoolDiversityDMG/GoldK/D/AGPMXPMLH at 10LH/minHeal/minHD/minTaken HD/minStunsTD/minDNTimeList of matches
Spirit.TORONTOTOKYO1968.42%12.054.14%1.024.71568.8654.867.38.210.199578.1448.138.973.27.1640:22Matches
PSG.LGD.NothingToSay1172.73%8.0041.56%0.9116.93595.0689.469.49.052.30542.1400.730.565.09.3640:14Matches
VG.曾焦阳1145.45%8.0041.56%1.193.17534.7609.759.57.910.972635.1517.923.5115.111.140:16Matches
Secret.Nisha955.56%7.0038.89%1.377.00631.1716.270.09.4516.1864.8433.030.3121.312.940:19Matches
IG.Emo944.44%6.0028.57%1.186.33637.0687.666.49.521.54752.9415.949.790.19.8942:49Matches
T1.Karl850.00%6.0032.14%1.015.58646.8710.463.49.220.556650.2469.734.599.614.338:12Matches
VP.gpk~837.50%8.0057.14%1.074.16624.4686.861.49.201.77665.1463.830.564.311.641:46Matches
OG.Topson633.33%4.0019.05%1.392.44485.5583.066.36.0719.1673.0744.641.058.412.737:08Matches
EG.Abed450.00%3.0016.07%1.366.23532.8650.872.87.055.11725.3431.730.819.88.5039:22Matches
Fnatic.ChYuaN333.33%2.009.52%0.9422.70440.7534.068.76.751.30415.1410.75.9319.311.030:16Matches
Alliance.LIMMP333.33%3.0021.43%1.343.40483.7564.764.36.950.000650.1446.728.4187.03.6738:19Matches
QCY.Quinn333.33%2.009.52%1.394.58514.0649.374.07.840.909714.2538.317.927.76.6739:36Matches
PSG.LGD.XinQ1100.00%1.0007.14%0.49417.0421.0456.030.03.2460.1207.8318.70.00063.87.0024:40Matches
bc.Chris luck10.00%1.0007.14%1.353.00471.0642.045.05.010.000635.7540.355.728.38.0043:57Matches
Aster.White丶Album_白学家10.00%1.0007.14%0.7602.80469.0551.072.07.535.45356.3464.430.919.86.0040:21Matches
UND.Bryle10.00%1.0007.14%1.112.00444.0451.070.08.200.000493.9342.827.40.0005.0028:18Matches
Elephant.Somnus丶M10.00%1.0007.14%0.9841.57493.0574.069.07.530.000485.0525.830.715.09.0039:43Matches
This section contains stats for players' performance on various positions. Positions are determined based on players performance (core or support) and lane. Supports across all lanes (including roamers) are considered as one role. Lanes and positions may not be accurate.