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Columns
Performance | K/D/A | Farm | Combat | Objectives | Duration | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Hero | Matches | Winrate | DMG/Gold | Rank | Rev-Rank | Kills | Deaths | Assists | GPM | XPM | LH at 10 | LH/min | Heal/min | HD/min | Taken HD/min | Stuns | TD/min | Time | |
Enigma | 8 | 75.00% | 1.00 | 88.0 | 44.0 | 3.25 | 2.75 | 16.4 | 478.0 | 520.1 | 53.4 | 5.84 | 109.4 | 478.3 | 298.5 | 29.2 | 179.6 | 36:01 | |
Mars | 8 | 50.00% | 0.987 | 80.0 | 80.0 | 4.00 | 5.25 | 11.8 | 427.0 | 557.8 | 50.8 | 5.20 | 0.000 | 421.5 | 574.7 | 38.7 | 31.6 | 41:36 | |
Death Prophet | 8 | 37.50% | 1.04 | 76.0 | 88.0 | 4.25 | 3.75 | 7.38 | 435.9 | 508.6 | 49.9 | 5.21 | 0.000 | 454.5 | 466.5 | 3.77 | 93.8 | 36:43 | |
Dragon Knight | 6 | 83.33% | 0.890 | 92.0 | 24.0 | 4.17 | 3.33 | 10.7 | 474.8 | 595.3 | 55.0 | 5.82 | 0.000 | 422.7 | 474.2 | 54.7 | 101.1 | 38:11 | |
Dawnbreaker | 6 | 33.33% | 0.840 | 52.0 | 84.0 | 4.83 | 4.50 | 7.33 | 510.7 | 565.2 | 55.2 | 7.26 | 53.0 | 428.9 | 544.9 | 14.0 | 46.8 | 32:55 | |
Beastmaster | 5 | 40.00% | 0.672 | 68.0 | 76.0 | 2.60 | 3.40 | 10.00 | 514.6 | 570.6 | 51.8 | 7.48 | 63.6 | 345.9 | 309.0 | 34.6 | 137.4 | 40:10 | |
Primal Beast | 5 | 20.00% | 0.887 | 36.0 | 92.0 | 5.80 | 4.60 | 11.2 | 482.2 | 615.2 | 55.6 | 6.25 | 0.000 | 427.9 | 658.5 | 58.2 | 29.6 | 42:25 | |
Lycan | 5 | 0.00% | 0.632 | 8.00 | 100.0 | 3.20 | 4.00 | 4.20 | 462.2 | 441.6 | 42.2 | 6.86 | 15.9 | 292.0 | 450.6 | 4.14 | 93.3 | 35:06 | |
Visage | 4 | 100.00% | 0.651 | 100.0 | 4.00 | 4.00 | 2.75 | 11.0 | 485.5 | 539.5 | 45.0 | 5.44 | 155.5 | 316.0 | 314.2 | 16.2 | 379.4 | 34:56 | |
Timbersaw | 4 | 75.00% | 0.973 | 84.0 | 28.0 | 4.25 | 3.50 | 8.25 | 502.5 | 602.8 | 59.8 | 6.66 | 0.000 | 488.9 | 559.7 | 23.2 | 24.0 | 40:22 | |
Viper | 4 | 50.00% | 1.18 | 72.0 | 72.0 | 11.8 | 5.00 | 9.75 | 518.5 | 671.3 | 43.8 | 5.81 | 0.000 | 611.3 | 472.0 | 4.21 | 73.3 | 45:43 | |
Doom | 3 | 100.00% | 0.721 | 96.0 | 8.00 | 5.67 | 1.67 | 15.0 | 654.3 | 731.7 | 47.7 | 5.72 | 0.000 | 472.1 | 337.3 | 29.4 | 32.4 | 33:21 | |
Tidehunter | 3 | 0.00% | 0.945 | 20.0 | 96.0 | 1.67 | 5.67 | 7.67 | 430.3 | 481.3 | 48.3 | 6.03 | 21.6 | 406.7 | 790.6 | 26.9 | 10.2 | 33:31 | |
Underlord | 2 | 50.00% | 0.595 | 48.0 | 40.0 | 1.50 | 3.00 | 12.0 | 465.5 | 601.5 | 57.0 | 6.63 | 0.000 | 276.8 | 450.3 | 60.4 | 123.3 | 41:02 | |
Centaur Warrunner | 2 | 50.00% | 0.975 | 48.0 | 40.0 | 4.00 | 5.50 | 18.0 | 554.5 | 676.0 | 61.0 | 7.50 | 0.000 | 540.5 | 779.3 | 57.5 | 36.8 | 43:58 | |
Razor | 2 | 50.00% | 1.07 | 48.0 | 40.0 | 9.00 | 2.50 | 8.00 | 607.5 | 690.5 | 63.5 | 9.27 | 0.000 | 650.5 | 364.4 | 0.000 | 34.6 | 33:34 | |
Phantom Assassin | 1 | 100.00% | 1.04 | 64.0 | 20.0 | 15.0 | 0.000 | 7.00 | 798.0 | 972.0 | 66.0 | 12.1 | 0.000 | 826.8 | 236.6 | 2.48 | 87.6 | 29:38 | |
Slardar | 1 | 100.00% | 0.711 | 64.0 | 20.0 | 11.0 | 0.000 | 16.0 | 596.0 | 759.0 | 50.0 | 6.66 | 0.000 | 423.7 | 319.9 | 28.6 | 206.2 | 39:13 | |
Batrider | 1 | 100.00% | 1.02 | 64.0 | 20.0 | 2.00 | 3.00 | 23.0 | 458.0 | 712.0 | 54.0 | 5.60 | 0.000 | 467.8 | 554.4 | 54.1 | 4.62 | 48:04 | |
Sand King | 1 | 0.00% | 0.935 | 16.0 | 68.0 | 2.00 | 7.00 | 8.00 | 359.0 | 477.0 | 47.0 | 4.78 | 0.000 | 335.6 | 518.4 | 32.9 | 1.78 | 36:01 | |
Dark Seer | 1 | 0.00% | 1.31 | 16.0 | 68.0 | 6.00 | 5.00 | 21.0 | 490.0 | 572.0 | 46.0 | 5.32 | 0.000 | 640.1 | 641.5 | 32.1 | 1.59 | 1:06:42 | |
Pudge | 1 | 0.00% | 1.09 | 32.0 | 68.0 | 1.000 | 5.00 | 6.00 | 391.0 | 454.0 | 66.0 | 5.87 | 0.000 | 427.6 | 564.8 | 18.1 | 21.5 | 29:38 | |
Gyrocopter | 1 | 0.00% | 0.515 | 32.0 | 68.0 | 1.000 | 3.00 | 4.00 | 641.0 | 516.0 | 73.0 | 12.1 | 0.000 | 330.4 | 326.9 | 8.14 | 23.1 | 32:17 | |
Keeper of the Light | 1 | 0.00% | 0.825 | 32.0 | 68.0 | 1.000 | 9.00 | 5.00 | 429.0 | 355.0 | 43.0 | 5.69 | 26.6 | 353.8 | 466.2 | 10.5 | 0.000 | 39:13 | |
Juggernaut | 1 | 0.00% | 0.400 | 4.00 | 68.0 | 2.00 | 4.00 | 2.00 | 550.0 | 550.0 | 55.0 | 8.13 | 26.5 | 219.8 | 385.6 | 0.000 | 37.8 | 36:31 |
This section contains stats for heroes' performance on various positions. Positions are determined based on players performance (core or support) and lane. Supports across all lanes (including roamers) are considered as one role. Lanes and positions may not be accurate.