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Explain this to me
This section contains top 75% of most purchased items with negative gradient (sensitive to time of purchase) for selected hero. Q1 is early-average timing, Critical is the calculated time of purchase after which the item goes below 50% winrate. Window is difference between early and critical timings.
Winrate shifts | Timings | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
Item | Pickups | Pickup rate | Winrate | Early | Gradient (%/min) | Q1 | Median | Critical | Window | |
![]() | Power Treads | 7 | 100.00% | 71.43% | +28.57% | -38.22% | 05:02 | 05:22 | 05:47 | 00:44 |
![]() | Drum of Endurance | 7 | 100.00% | 71.43% | +28.57% | -11.63% | 09:34 | 11:12 | 12:01 | 02:27 |
![]() | Magic Wand | 6 | 85.71% | 66.67% | +33.33% | -11.54% | 05:04 | 06:26 | 07:33 | 02:28 |